SDL3_0.0.0 {
  global:
    JNI_OnLoad;
    SDL_DYNAPI_entry;
    SDL_AcquireCameraFrame;
    SDL_AcquireGPUCommandBuffer;
    SDL_AcquireGPUSwapchainTexture;
    SDL_AddAtomicInt;
    SDL_AddEventWatch;
    SDL_AddGamepadMapping;
    SDL_AddGamepadMappingsFromFile;
    SDL_AddGamepadMappingsFromIO;
    SDL_AddHintCallback;
    SDL_AddSurfaceAlternateImage;
    SDL_AddTimer;
    SDL_AddTimerNS;
    SDL_AddVulkanRenderSemaphores;
    SDL_AttachVirtualJoystick;
    SDL_AudioDevicePaused;
    SDL_BeginGPUComputePass;
    SDL_BeginGPUCopyPass;
    SDL_BeginGPURenderPass;
    SDL_BindAudioStream;
    SDL_BindAudioStreams;
    SDL_BindGPUComputePipeline;
    SDL_BindGPUComputeSamplers;
    SDL_BindGPUComputeStorageBuffers;
    SDL_BindGPUComputeStorageTextures;
    SDL_BindGPUFragmentSamplers;
    SDL_BindGPUFragmentStorageBuffers;
    SDL_BindGPUFragmentStorageTextures;
    SDL_BindGPUGraphicsPipeline;
    SDL_BindGPUIndexBuffer;
    SDL_BindGPUVertexBuffers;
    SDL_BindGPUVertexSamplers;
    SDL_BindGPUVertexStorageBuffers;
    SDL_BindGPUVertexStorageTextures;
    SDL_BlitGPUTexture;
    SDL_BlitSurface9Grid;
    SDL_BlitSurface;
    SDL_BlitSurfaceScaled;
    SDL_BlitSurfaceTiled;
    SDL_BlitSurfaceTiledWithScale;
    SDL_BlitSurfaceUnchecked;
    SDL_BlitSurfaceUncheckedScaled;
    SDL_BroadcastCondition;
    SDL_CaptureMouse;
    SDL_ClaimWindowForGPUDevice;
    SDL_CleanupTLS;
    SDL_ClearAudioStream;
    SDL_ClearClipboardData;
    SDL_ClearComposition;
    SDL_ClearError;
    SDL_ClearProperty;
    SDL_ClearSurface;
    SDL_CloseAudioDevice;
    SDL_CloseCamera;
    SDL_CloseGamepad;
    SDL_CloseHaptic;
    SDL_CloseIO;
    SDL_CloseJoystick;
    SDL_CloseSensor;
    SDL_CloseStorage;
    SDL_CompareAndSwapAtomicInt;
    SDL_CompareAndSwapAtomicPointer;
    SDL_CompareAndSwapAtomicU32;
    SDL_ComposeCustomBlendMode;
    SDL_ConvertAudioSamples;
    SDL_ConvertEventToRenderCoordinates;
    SDL_ConvertPixels;
    SDL_ConvertPixelsAndColorspace;
    SDL_ConvertSurface;
    SDL_ConvertSurfaceAndColorspace;
    SDL_CopyFile;
    SDL_CopyGPUBufferToBuffer;
    SDL_CopyGPUTextureToTexture;
    SDL_CopyProperties;
    SDL_CopyStorageFile;
    SDL_CreateAudioStream;
    SDL_CreateColorCursor;
    SDL_CreateCondition;
    SDL_CreateCursor;
    SDL_CreateDirectory;
    SDL_CreateEnvironment;
    SDL_CreateGPUBuffer;
    SDL_CreateGPUComputePipeline;
    SDL_CreateGPUDevice;
    SDL_CreateGPUDeviceWithProperties;
    SDL_CreateGPUGraphicsPipeline;
    SDL_CreateGPUSampler;
    SDL_CreateGPUShader;
    SDL_CreateGPUTexture;
    SDL_CreateGPUTransferBuffer;
    SDL_CreateHapticEffect;
    SDL_CreateMutex;
    SDL_CreatePalette;
    SDL_CreatePopupWindow;
    SDL_CreateProcess;
    SDL_CreateProcessWithProperties;
    SDL_CreateProperties;
    SDL_CreateRWLock;
    SDL_CreateRenderer;
    SDL_CreateRendererWithProperties;
    SDL_CreateSemaphore;
    SDL_CreateSoftwareRenderer;
    SDL_CreateStorageDirectory;
    SDL_CreateSurface;
    SDL_CreateSurfaceFrom;
    SDL_CreateSurfacePalette;
    SDL_CreateSystemCursor;
    SDL_CreateTexture;
    SDL_CreateTextureFromSurface;
    SDL_CreateTextureWithProperties;
    SDL_CreateThreadRuntime;
    SDL_CreateThreadWithPropertiesRuntime;
    SDL_CreateWindow;
    SDL_CreateWindowAndRenderer;
    SDL_CreateWindowWithProperties;
    SDL_CursorVisible;
    SDL_DateTimeToTime;
    SDL_Delay;
    SDL_DelayNS;
    SDL_DestroyAudioStream;
    SDL_DestroyCondition;
    SDL_DestroyCursor;
    SDL_DestroyEnvironment;
    SDL_DestroyGPUDevice;
    SDL_DestroyHapticEffect;
    SDL_DestroyMutex;
    SDL_DestroyPalette;
    SDL_DestroyProcess;
    SDL_DestroyProperties;
    SDL_DestroyRWLock;
    SDL_DestroyRenderer;
    SDL_DestroySemaphore;
    SDL_DestroySurface;
    SDL_DestroyTexture;
    SDL_DestroyWindow;
    SDL_DestroyWindowSurface;
    SDL_DetachThread;
    SDL_DetachVirtualJoystick;
    SDL_DisableScreenSaver;
    SDL_DispatchGPUCompute;
    SDL_DispatchGPUComputeIndirect;
    SDL_DownloadFromGPUBuffer;
    SDL_DownloadFromGPUTexture;
    SDL_DrawGPUIndexedPrimitives;
    SDL_DrawGPUIndexedPrimitivesIndirect;
    SDL_DrawGPUPrimitives;
    SDL_DrawGPUPrimitivesIndirect;
    SDL_DuplicateSurface;
    SDL_EGL_GetCurrentConfig;
    SDL_EGL_GetCurrentDisplay;
    SDL_EGL_GetProcAddress;
    SDL_EGL_GetWindowSurface;
    SDL_EGL_SetAttributeCallbacks;
    SDL_EnableScreenSaver;
    SDL_EndGPUComputePass;
    SDL_EndGPUCopyPass;
    SDL_EndGPURenderPass;
    SDL_EnterAppMainCallbacks;
    SDL_EnumerateDirectory;
    SDL_EnumerateProperties;
    SDL_EnumerateStorageDirectory;
    SDL_EventEnabled;
    SDL_FillSurfaceRect;
    SDL_FillSurfaceRects;
    SDL_FilterEvents;
    SDL_FlashWindow;
    SDL_FlipSurface;
    SDL_FlushAudioStream;
    SDL_FlushEvent;
    SDL_FlushEvents;
    SDL_FlushIO;
    SDL_FlushRenderer;
    SDL_GDKResumeGPU;
    SDL_GDKSuspendComplete;
    SDL_GDKSuspendGPU;
    SDL_GL_CreateContext;
    SDL_GL_DestroyContext;
    SDL_GL_ExtensionSupported;
    SDL_GL_GetAttribute;
    SDL_GL_GetCurrentContext;
    SDL_GL_GetCurrentWindow;
    SDL_GL_GetProcAddress;
    SDL_GL_GetSwapInterval;
    SDL_GL_LoadLibrary;
    SDL_GL_MakeCurrent;
    SDL_GL_ResetAttributes;
    SDL_GL_SetAttribute;
    SDL_GL_SetSwapInterval;
    SDL_GL_SwapWindow;
    SDL_GL_UnloadLibrary;
    SDL_GPUSupportsProperties;
    SDL_GPUSupportsShaderFormats;
    SDL_GPUTextureFormatTexelBlockSize;
    SDL_GPUTextureSupportsFormat;
    SDL_GPUTextureSupportsSampleCount;
    SDL_GUIDToString;
    SDL_GamepadConnected;
    SDL_GamepadEventsEnabled;
    SDL_GamepadHasAxis;
    SDL_GamepadHasButton;
    SDL_GamepadHasSensor;
    SDL_GamepadSensorEnabled;
    SDL_GenerateMipmapsForGPUTexture;
    SDL_GetAndroidActivity;
    SDL_GetAndroidCachePath;
    SDL_GetAndroidExternalStoragePath;
    SDL_GetAndroidExternalStorageState;
    SDL_GetAndroidInternalStoragePath;
    SDL_GetAndroidJNIEnv;
    SDL_GetAndroidSDKVersion;
    SDL_GetAppMetadataProperty;
    SDL_GetAssertionHandler;
    SDL_GetAssertionReport;
    SDL_GetAtomicInt;
    SDL_GetAtomicPointer;
    SDL_GetAtomicU32;
    SDL_GetAudioDeviceChannelMap;
    SDL_GetAudioDeviceFormat;
    SDL_GetAudioDeviceGain;
    SDL_GetAudioDeviceName;
    SDL_GetAudioDriver;
    SDL_GetAudioFormatName;
    SDL_GetAudioPlaybackDevices;
    SDL_GetAudioRecordingDevices;
    SDL_GetAudioStreamAvailable;
    SDL_GetAudioStreamData;
    SDL_GetAudioStreamDevice;
    SDL_GetAudioStreamFormat;
    SDL_GetAudioStreamFrequencyRatio;
    SDL_GetAudioStreamGain;
    SDL_GetAudioStreamInputChannelMap;
    SDL_GetAudioStreamOutputChannelMap;
    SDL_GetAudioStreamProperties;
    SDL_GetAudioStreamQueued;
    SDL_GetBasePath;
    SDL_GetBooleanProperty;
    SDL_GetCPUCacheLineSize;
    SDL_GetCameraDriver;
    SDL_GetCameraFormat;
    SDL_GetCameraID;
    SDL_GetCameraName;
    SDL_GetCameraPermissionState;
    SDL_GetCameraPosition;
    SDL_GetCameraProperties;
    SDL_GetCameraSupportedFormats;
    SDL_GetCameras;
    SDL_GetClipboardData;
    SDL_GetClipboardMimeTypes;
    SDL_GetClipboardText;
    SDL_GetClosestFullscreenDisplayMode;
    SDL_GetCurrentAudioDriver;
    SDL_GetCurrentCameraDriver;
    SDL_GetCurrentDisplayMode;
    SDL_GetCurrentDisplayOrientation;
    SDL_GetCurrentRenderOutputSize;
    SDL_GetCurrentThreadID;
    SDL_GetCurrentTime;
    SDL_GetCurrentVideoDriver;
    SDL_GetCursor;
    SDL_GetDXGIOutputInfo;
    SDL_GetDateTimeLocalePreferences;
    SDL_GetDayOfWeek;
    SDL_GetDayOfYear;
    SDL_GetDaysInMonth;
    SDL_GetDefaultAssertionHandler;
    SDL_GetDefaultCursor;
    SDL_GetDesktopDisplayMode;
    SDL_GetDirect3D9AdapterIndex;
    SDL_GetDisplayBounds;
    SDL_GetDisplayContentScale;
    SDL_GetDisplayForPoint;
    SDL_GetDisplayForRect;
    SDL_GetDisplayForWindow;
    SDL_GetDisplayName;
    SDL_GetDisplayProperties;
    SDL_GetDisplayUsableBounds;
    SDL_GetDisplays;
    SDL_GetEnvironment;
    SDL_GetEnvironmentVariable;
    SDL_GetEnvironmentVariables;
    SDL_GetError;
    SDL_GetEventFilter;
    SDL_GetFloatProperty;
    SDL_GetFullscreenDisplayModes;
    SDL_GetGDKDefaultUser;
    SDL_GetGDKTaskQueue;
    SDL_GetGPUDeviceDriver;
    SDL_GetGPUDriver;
    SDL_GetGPUShaderFormats;
    SDL_GetGPUSwapchainTextureFormat;
    SDL_GetGamepadAppleSFSymbolsNameForAxis;
    SDL_GetGamepadAppleSFSymbolsNameForButton;
    SDL_GetGamepadAxis;
    SDL_GetGamepadAxisFromString;
    SDL_GetGamepadBindings;
    SDL_GetGamepadButton;
    SDL_GetGamepadButtonFromString;
    SDL_GetGamepadButtonLabel;
    SDL_GetGamepadButtonLabelForType;
    SDL_GetGamepadConnectionState;
    SDL_GetGamepadFirmwareVersion;
    SDL_GetGamepadFromID;
    SDL_GetGamepadFromPlayerIndex;
    SDL_GetGamepadGUIDForID;
    SDL_GetGamepadID;
    SDL_GetGamepadJoystick;
    SDL_GetGamepadMapping;
    SDL_GetGamepadMappingForGUID;
    SDL_GetGamepadMappingForID;
    SDL_GetGamepadMappings;
    SDL_GetGamepadName;
    SDL_GetGamepadNameForID;
    SDL_GetGamepadPath;
    SDL_GetGamepadPathForID;
    SDL_GetGamepadPlayerIndex;
    SDL_GetGamepadPlayerIndexForID;
    SDL_GetGamepadPowerInfo;
    SDL_GetGamepadProduct;
    SDL_GetGamepadProductForID;
    SDL_GetGamepadProductVersion;
    SDL_GetGamepadProductVersionForID;
    SDL_GetGamepadProperties;
    SDL_GetGamepadSensorData;
    SDL_GetGamepadSensorDataRate;
    SDL_GetGamepadSerial;
    SDL_GetGamepadSteamHandle;
    SDL_GetGamepadStringForAxis;
    SDL_GetGamepadStringForButton;
    SDL_GetGamepadStringForType;
    SDL_GetGamepadTouchpadFinger;
    SDL_GetGamepadType;
    SDL_GetGamepadTypeForID;
    SDL_GetGamepadTypeFromString;
    SDL_GetGamepadVendor;
    SDL_GetGamepadVendorForID;
    SDL_GetGamepads;
    SDL_GetGlobalMouseState;
    SDL_GetGlobalProperties;
    SDL_GetGrabbedWindow;
    SDL_GetHapticEffectStatus;
    SDL_GetHapticFeatures;
    SDL_GetHapticFromID;
    SDL_GetHapticID;
    SDL_GetHapticName;
    SDL_GetHapticNameForID;
    SDL_GetHaptics;
    SDL_GetHint;
    SDL_GetHintBoolean;
    SDL_GetIOProperties;
    SDL_GetIOSize;
    SDL_GetIOStatus;
    SDL_GetJoystickAxis;
    SDL_GetJoystickAxisInitialState;
    SDL_GetJoystickBall;
    SDL_GetJoystickButton;
    SDL_GetJoystickConnectionState;
    SDL_GetJoystickFirmwareVersion;
    SDL_GetJoystickFromID;
    SDL_GetJoystickFromPlayerIndex;
    SDL_GetJoystickGUID;
    SDL_GetJoystickGUIDForID;
    SDL_GetJoystickGUIDInfo;
    SDL_GetJoystickHat;
    SDL_GetJoystickID;
    SDL_GetJoystickName;
    SDL_GetJoystickNameForID;
    SDL_GetJoystickPath;
    SDL_GetJoystickPathForID;
    SDL_GetJoystickPlayerIndex;
    SDL_GetJoystickPlayerIndexForID;
    SDL_GetJoystickPowerInfo;
    SDL_GetJoystickProduct;
    SDL_GetJoystickProductForID;
    SDL_GetJoystickProductVersion;
    SDL_GetJoystickProductVersionForID;
    SDL_GetJoystickProperties;
    SDL_GetJoystickSerial;
    SDL_GetJoystickType;
    SDL_GetJoystickTypeForID;
    SDL_GetJoystickVendor;
    SDL_GetJoystickVendorForID;
    SDL_GetJoysticks;
    SDL_GetKeyFromName;
    SDL_GetKeyFromScancode;
    SDL_GetKeyName;
    SDL_GetKeyboardFocus;
    SDL_GetKeyboardNameForID;
    SDL_GetKeyboardState;
    SDL_GetKeyboards;
    SDL_GetLogOutputFunction;
    SDL_GetLogPriority;
    SDL_GetMasksForPixelFormat;
    SDL_GetMaxHapticEffects;
    SDL_GetMaxHapticEffectsPlaying;
    SDL_GetMemoryFunctions;
    SDL_GetMice;
    SDL_GetModState;
    SDL_GetMouseFocus;
    SDL_GetMouseNameForID;
    SDL_GetMouseState;
    SDL_GetNaturalDisplayOrientation;
    SDL_GetNumAllocations;
    SDL_GetNumAudioDrivers;
    SDL_GetNumCameraDrivers;
    SDL_GetNumGPUDrivers;
    SDL_GetNumGamepadTouchpadFingers;
    SDL_GetNumGamepadTouchpads;
    SDL_GetNumHapticAxes;
    SDL_GetNumJoystickAxes;
    SDL_GetNumJoystickBalls;
    SDL_GetNumJoystickButtons;
    SDL_GetNumJoystickHats;
    SDL_GetNumLogicalCPUCores;
    SDL_GetNumRenderDrivers;
    SDL_GetNumVideoDrivers;
    SDL_GetNumberProperty;
    SDL_GetOriginalMemoryFunctions;
    SDL_GetPathInfo;
    SDL_GetPerformanceCounter;
    SDL_GetPerformanceFrequency;
    SDL_GetPixelFormatDetails;
    SDL_GetPixelFormatForMasks;
    SDL_GetPixelFormatName;
    SDL_GetPlatform;
    SDL_GetPointerProperty;
    SDL_GetPowerInfo;
    SDL_GetPrefPath;
    SDL_GetPreferredLocales;
    SDL_GetPrimaryDisplay;
    SDL_GetPrimarySelectionText;
    SDL_GetProcessInput;
    SDL_GetProcessOutput;
    SDL_GetProcessProperties;
    SDL_GetPropertyType;
    SDL_GetRGB;
    SDL_GetRGBA;
    SDL_GetRealGamepadType;
    SDL_GetRealGamepadTypeForID;
    SDL_GetRectAndLineIntersection;
    SDL_GetRectAndLineIntersectionFloat;
    SDL_GetRectEnclosingPoints;
    SDL_GetRectEnclosingPointsFloat;
    SDL_GetRectIntersection;
    SDL_GetRectIntersectionFloat;
    SDL_GetRectUnion;
    SDL_GetRectUnionFloat;
    SDL_GetRelativeMouseState;
    SDL_GetRenderClipRect;
    SDL_GetRenderColorScale;
    SDL_GetRenderDrawBlendMode;
    SDL_GetRenderDrawColor;
    SDL_GetRenderDrawColorFloat;
    SDL_GetRenderDriver;
    SDL_GetRenderLogicalPresentation;
    SDL_GetRenderLogicalPresentationRect;
    SDL_GetRenderMetalCommandEncoder;
    SDL_GetRenderMetalLayer;
    SDL_GetRenderOutputSize;
    SDL_GetRenderSafeArea;
    SDL_GetRenderScale;
    SDL_GetRenderTarget;
    SDL_GetRenderVSync;
    SDL_GetRenderViewport;
    SDL_GetRenderWindow;
    SDL_GetRenderer;
    SDL_GetRendererFromTexture;
    SDL_GetRendererName;
    SDL_GetRendererProperties;
    SDL_GetRevision;
    SDL_GetSIMDAlignment;
    SDL_GetScancodeFromKey;
    SDL_GetScancodeFromName;
    SDL_GetScancodeName;
    SDL_GetSemaphoreValue;
    SDL_GetSensorData;
    SDL_GetSensorFromID;
    SDL_GetSensorID;
    SDL_GetSensorName;
    SDL_GetSensorNameForID;
    SDL_GetSensorNonPortableType;
    SDL_GetSensorNonPortableTypeForID;
    SDL_GetSensorProperties;
    SDL_GetSensorType;
    SDL_GetSensorTypeForID;
    SDL_GetSensors;
    SDL_GetSilenceValueForFormat;
    SDL_GetStorageFileSize;
    SDL_GetStoragePathInfo;
    SDL_GetStorageSpaceRemaining;
    SDL_GetStringProperty;
    SDL_GetSurfaceAlphaMod;
    SDL_GetSurfaceBlendMode;
    SDL_GetSurfaceClipRect;
    SDL_GetSurfaceColorKey;
    SDL_GetSurfaceColorMod;
    SDL_GetSurfaceColorspace;
    SDL_GetSurfaceImages;
    SDL_GetSurfacePalette;
    SDL_GetSurfaceProperties;
    SDL_GetSystemRAM;
    SDL_GetSystemTheme;
    SDL_GetTLS;
    SDL_GetTextInputArea;
    SDL_GetTextureAlphaMod;
    SDL_GetTextureAlphaModFloat;
    SDL_GetTextureBlendMode;
    SDL_GetTextureColorMod;
    SDL_GetTextureColorModFloat;
    SDL_GetTextureProperties;
    SDL_GetTextureScaleMode;
    SDL_GetTextureSize;
    SDL_GetThreadID;
    SDL_GetThreadName;
    SDL_GetTicks;
    SDL_GetTicksNS;
    SDL_GetTouchDeviceName;
    SDL_GetTouchDeviceType;
    SDL_GetTouchDevices;
    SDL_GetTouchFingers;
    SDL_GetUserFolder;
    SDL_GetVersion;
    SDL_GetVideoDriver;
    SDL_GetWindowAspectRatio;
    SDL_GetWindowBordersSize;
    SDL_GetWindowDisplayScale;
    SDL_GetWindowFlags;
    SDL_GetWindowFromEvent;
    SDL_GetWindowFromID;
    SDL_GetWindowFullscreenMode;
    SDL_GetWindowICCProfile;
    SDL_GetWindowID;
    SDL_GetWindowKeyboardGrab;
    SDL_GetWindowMaximumSize;
    SDL_GetWindowMinimumSize;
    SDL_GetWindowMouseGrab;
    SDL_GetWindowMouseRect;
    SDL_GetWindowOpacity;
    SDL_GetWindowParent;
    SDL_GetWindowPixelDensity;
    SDL_GetWindowPixelFormat;
    SDL_GetWindowPosition;
    SDL_GetWindowProperties;
    SDL_GetWindowRelativeMouseMode;
    SDL_GetWindowSafeArea;
    SDL_GetWindowSize;
    SDL_GetWindowSizeInPixels;
    SDL_GetWindowSurface;
    SDL_GetWindowSurfaceVSync;
    SDL_GetWindowTitle;
    SDL_GetWindows;
    SDL_GlobDirectory;
    SDL_GlobStorageDirectory;
    SDL_HapticEffectSupported;
    SDL_HapticRumbleSupported;
    SDL_HasARMSIMD;
    SDL_HasAVX2;
    SDL_HasAVX512F;
    SDL_HasAVX;
    SDL_HasAltiVec;
    SDL_HasClipboardData;
    SDL_HasClipboardText;
    SDL_HasEvent;
    SDL_HasEvents;
    SDL_HasGamepad;
    SDL_HasJoystick;
    SDL_HasKeyboard;
    SDL_HasLASX;
    SDL_HasLSX;
    SDL_HasMMX;
    SDL_HasMouse;
    SDL_HasNEON;
    SDL_HasPrimarySelectionText;
    SDL_HasProperty;
    SDL_HasRectIntersection;
    SDL_HasRectIntersectionFloat;
    SDL_HasSSE2;
    SDL_HasSSE3;
    SDL_HasSSE41;
    SDL_HasSSE42;
    SDL_HasSSE;
    SDL_HasScreenKeyboardSupport;
    SDL_HideCursor;
    SDL_HideWindow;
    SDL_IOFromConstMem;
    SDL_IOFromDynamicMem;
    SDL_IOFromFile;
    SDL_IOFromMem;
    SDL_IOprintf;
    SDL_IOvprintf;
    SDL_Init;
    SDL_InitHapticRumble;
    SDL_InitSubSystem;
    SDL_InsertGPUDebugLabel;
    SDL_IsChromebook;
    SDL_IsDeXMode;
    SDL_IsGamepad;
    SDL_IsJoystickHaptic;
    SDL_IsJoystickVirtual;
    SDL_IsMouseHaptic;
    SDL_IsTV;
    SDL_IsTablet;
    SDL_JoystickConnected;
    SDL_JoystickEventsEnabled;
    SDL_KillProcess;
    SDL_LoadBMP;
    SDL_LoadBMP_IO;
    SDL_LoadFile;
    SDL_LoadFile_IO;
    SDL_LoadFunction;
    SDL_LoadObject;
    SDL_LoadWAV;
    SDL_LoadWAV_IO;
    SDL_LockAudioStream;
    SDL_LockJoysticks;
    SDL_LockMutex;
    SDL_LockProperties;
    SDL_LockRWLockForReading;
    SDL_LockRWLockForWriting;
    SDL_LockSpinlock;
    SDL_LockSurface;
    SDL_LockTexture;
    SDL_LockTextureToSurface;
    SDL_Log;
    SDL_LogCritical;
    SDL_LogDebug;
    SDL_LogError;
    SDL_LogInfo;
    SDL_LogMessage;
    SDL_LogMessageV;
    SDL_LogTrace;
    SDL_LogVerbose;
    SDL_LogWarn;
    SDL_MapGPUTransferBuffer;
    SDL_MapRGB;
    SDL_MapRGBA;
    SDL_MapSurfaceRGB;
    SDL_MapSurfaceRGBA;
    SDL_MaximizeWindow;
    SDL_MemoryBarrierAcquireFunction;
    SDL_MemoryBarrierReleaseFunction;
    SDL_Metal_CreateView;
    SDL_Metal_DestroyView;
    SDL_Metal_GetLayer;
    SDL_MinimizeWindow;
    SDL_MixAudio;
    SDL_OnApplicationDidChangeStatusBarOrientation;
    SDL_OnApplicationDidEnterBackground;
    SDL_OnApplicationDidEnterForeground;
    SDL_OnApplicationDidReceiveMemoryWarning;
    SDL_OnApplicationWillEnterBackground;
    SDL_OnApplicationWillEnterForeground;
    SDL_OnApplicationWillTerminate;
    SDL_OpenAudioDevice;
    SDL_OpenAudioDeviceStream;
    SDL_OpenCamera;
    SDL_OpenFileStorage;
    SDL_OpenGamepad;
    SDL_OpenHaptic;
    SDL_OpenHapticFromJoystick;
    SDL_OpenHapticFromMouse;
    SDL_OpenIO;
    SDL_OpenJoystick;
    SDL_OpenSensor;
    SDL_OpenStorage;
    SDL_OpenTitleStorage;
    SDL_OpenURL;
    SDL_OpenUserStorage;
    SDL_OutOfMemory;
    SDL_PauseAudioDevice;
    SDL_PauseAudioStreamDevice;
    SDL_PauseHaptic;
    SDL_PeepEvents;
    SDL_PlayHapticRumble;
    SDL_PollEvent;
    SDL_PopGPUDebugGroup;
    SDL_PremultiplyAlpha;
    SDL_PremultiplySurfaceAlpha;
    SDL_PumpEvents;
    SDL_PushEvent;
    SDL_PushGPUComputeUniformData;
    SDL_PushGPUDebugGroup;
    SDL_PushGPUFragmentUniformData;
    SDL_PushGPUVertexUniformData;
    SDL_PutAudioStreamData;
    SDL_QueryGPUFence;
    SDL_Quit;
    SDL_QuitSubSystem;
    SDL_RaiseWindow;
    SDL_ReadIO;
    SDL_ReadProcess;
    SDL_ReadS16BE;
    SDL_ReadS16LE;
    SDL_ReadS32BE;
    SDL_ReadS32LE;
    SDL_ReadS64BE;
    SDL_ReadS64LE;
    SDL_ReadS8;
    SDL_ReadStorageFile;
    SDL_ReadSurfacePixel;
    SDL_ReadSurfacePixelFloat;
    SDL_ReadU16BE;
    SDL_ReadU16LE;
    SDL_ReadU32BE;
    SDL_ReadU32LE;
    SDL_ReadU64BE;
    SDL_ReadU64LE;
    SDL_ReadU8;
    SDL_RegisterApp;
    SDL_RegisterEvents;
    SDL_ReleaseCameraFrame;
    SDL_ReleaseGPUBuffer;
    SDL_ReleaseGPUComputePipeline;
    SDL_ReleaseGPUFence;
    SDL_ReleaseGPUGraphicsPipeline;
    SDL_ReleaseGPUSampler;
    SDL_ReleaseGPUShader;
    SDL_ReleaseGPUTexture;
    SDL_ReleaseGPUTransferBuffer;
    SDL_ReleaseWindowFromGPUDevice;
    SDL_ReloadGamepadMappings;
    SDL_RemoveEventWatch;
    SDL_RemoveHintCallback;
    SDL_RemovePath;
    SDL_RemoveStoragePath;
    SDL_RemoveSurfaceAlternateImages;
    SDL_RemoveTimer;
    SDL_RenamePath;
    SDL_RenameStoragePath;
    SDL_RenderClear;
    SDL_RenderClipEnabled;
    SDL_RenderCoordinatesFromWindow;
    SDL_RenderCoordinatesToWindow;
    SDL_RenderFillRect;
    SDL_RenderFillRects;
    SDL_RenderGeometry;
    SDL_RenderGeometryRaw;
    SDL_RenderLine;
    SDL_RenderLines;
    SDL_RenderPoint;
    SDL_RenderPoints;
    SDL_RenderPresent;
    SDL_RenderReadPixels;
    SDL_RenderRect;
    SDL_RenderRects;
    SDL_RenderTexture9Grid;
    SDL_RenderTexture;
    SDL_RenderTextureRotated;
    SDL_RenderTextureTiled;
    SDL_RenderViewportSet;
    SDL_ReportAssertion;
    SDL_RequestAndroidPermission;
    SDL_ResetAssertionReport;
    SDL_ResetHint;
    SDL_ResetHints;
    SDL_ResetKeyboard;
    SDL_ResetLogPriorities;
    SDL_RestoreWindow;
    SDL_ResumeAudioDevice;
    SDL_ResumeAudioStreamDevice;
    SDL_ResumeHaptic;
    SDL_RumbleGamepad;
    SDL_RumbleGamepadTriggers;
    SDL_RumbleJoystick;
    SDL_RumbleJoystickTriggers;
    SDL_RunApp;
    SDL_RunHapticEffect;
    SDL_SaveBMP;
    SDL_SaveBMP_IO;
    SDL_ScaleSurface;
    SDL_ScreenKeyboardShown;
    SDL_ScreenSaverEnabled;
    SDL_SeekIO;
    SDL_SendAndroidBackButton;
    SDL_SendAndroidMessage;
    SDL_SendGamepadEffect;
    SDL_SendJoystickEffect;
    SDL_SendJoystickVirtualSensorData;
    SDL_SetAppMetadata;
    SDL_SetAppMetadataProperty;
    SDL_SetAssertionHandler;
    SDL_SetAtomicInt;
    SDL_SetAtomicPointer;
    SDL_SetAtomicU32;
    SDL_SetAudioDeviceGain;
    SDL_SetAudioPostmixCallback;
    SDL_SetAudioStreamFormat;
    SDL_SetAudioStreamFrequencyRatio;
    SDL_SetAudioStreamGain;
    SDL_SetAudioStreamGetCallback;
    SDL_SetAudioStreamInputChannelMap;
    SDL_SetAudioStreamOutputChannelMap;
    SDL_SetAudioStreamPutCallback;
    SDL_SetBooleanProperty;
    SDL_SetClipboardData;
    SDL_SetClipboardText;
    SDL_SetCurrentThreadPriority;
    SDL_SetCursor;
    SDL_SetEnvironmentVariable;
    SDL_SetError;
    SDL_SetEventEnabled;
    SDL_SetEventFilter;
    SDL_SetFloatProperty;
    SDL_SetGPUBlendConstants;
    SDL_SetGPUBufferName;
    SDL_SetGPUScissor;
    SDL_SetGPUStencilReference;
    SDL_SetGPUSwapchainParameters;
    SDL_SetGPUTextureName;
    SDL_SetGPUViewport;
    SDL_SetGamepadEventsEnabled;
    SDL_SetGamepadLED;
    SDL_SetGamepadMapping;
    SDL_SetGamepadPlayerIndex;
    SDL_SetGamepadSensorEnabled;
    SDL_SetHapticAutocenter;
    SDL_SetHapticGain;
    SDL_SetHint;
    SDL_SetHintWithPriority;
    SDL_SetInitialized;
    SDL_SetJoystickEventsEnabled;
    SDL_SetJoystickLED;
    SDL_SetJoystickPlayerIndex;
    SDL_SetJoystickVirtualAxis;
    SDL_SetJoystickVirtualBall;
    SDL_SetJoystickVirtualButton;
    SDL_SetJoystickVirtualHat;
    SDL_SetJoystickVirtualTouchpad;
    SDL_SetLinuxThreadPriority;
    SDL_SetLinuxThreadPriorityAndPolicy;
    SDL_SetLogOutputFunction;
    SDL_SetLogPriorities;
    SDL_SetLogPriority;
    SDL_SetLogPriorityPrefix;
    SDL_SetMainReady;
    SDL_SetMemoryFunctions;
    SDL_SetModState;
    SDL_SetNumberProperty;
    SDL_SetPaletteColors;
    SDL_SetPointerProperty;
    SDL_SetPointerPropertyWithCleanup;
    SDL_SetPrimarySelectionText;
    SDL_SetRenderClipRect;
    SDL_SetRenderColorScale;
    SDL_SetRenderDrawBlendMode;
    SDL_SetRenderDrawColor;
    SDL_SetRenderDrawColorFloat;
    SDL_SetRenderLogicalPresentation;
    SDL_SetRenderScale;
    SDL_SetRenderTarget;
    SDL_SetRenderVSync;
    SDL_SetRenderViewport;
    SDL_SetScancodeName;
    SDL_SetStringProperty;
    SDL_SetSurfaceAlphaMod;
    SDL_SetSurfaceBlendMode;
    SDL_SetSurfaceClipRect;
    SDL_SetSurfaceColorKey;
    SDL_SetSurfaceColorMod;
    SDL_SetSurfaceColorspace;
    SDL_SetSurfacePalette;
    SDL_SetSurfaceRLE;
    SDL_SetTLS;
    SDL_SetTextInputArea;
    SDL_SetTextureAlphaMod;
    SDL_SetTextureAlphaModFloat;
    SDL_SetTextureBlendMode;
    SDL_SetTextureColorMod;
    SDL_SetTextureColorModFloat;
    SDL_SetTextureScaleMode;
    SDL_SetWindowAlwaysOnTop;
    SDL_SetWindowAspectRatio;
    SDL_SetWindowBordered;
    SDL_SetWindowFocusable;
    SDL_SetWindowFullscreen;
    SDL_SetWindowFullscreenMode;
    SDL_SetWindowHitTest;
    SDL_SetWindowIcon;
    SDL_SetWindowKeyboardGrab;
    SDL_SetWindowMaximumSize;
    SDL_SetWindowMinimumSize;
    SDL_SetWindowModal;
    SDL_SetWindowMouseGrab;
    SDL_SetWindowMouseRect;
    SDL_SetWindowOpacity;
    SDL_SetWindowParent;
    SDL_SetWindowPosition;
    SDL_SetWindowRelativeMouseMode;
    SDL_SetWindowResizable;
    SDL_SetWindowShape;
    SDL_SetWindowSize;
    SDL_SetWindowSurfaceVSync;
    SDL_SetWindowTitle;
    SDL_SetWindowsMessageHook;
    SDL_SetX11EventHook;
    SDL_SetiOSAnimationCallback;
    SDL_SetiOSEventPump;
    SDL_ShouldInit;
    SDL_ShouldQuit;
    SDL_ShowAndroidToast;
    SDL_ShowCursor;
    SDL_ShowMessageBox;
    SDL_ShowOpenFileDialog;
    SDL_ShowOpenFolderDialog;
    SDL_ShowSaveFileDialog;
    SDL_ShowSimpleMessageBox;
    SDL_ShowWindow;
    SDL_ShowWindowSystemMenu;
    SDL_SignalCondition;
    SDL_SignalSemaphore;
    SDL_StartTextInput;
    SDL_StartTextInputWithProperties;
    SDL_StepUTF8;
    SDL_StopHapticEffect;
    SDL_StopHapticEffects;
    SDL_StopHapticRumble;
    SDL_StopTextInput;
    SDL_StorageReady;
    SDL_StringToGUID;
    SDL_SubmitGPUCommandBuffer;
    SDL_SubmitGPUCommandBufferAndAcquireFence;
    SDL_SurfaceHasAlternateImages;
    SDL_SurfaceHasColorKey;
    SDL_SurfaceHasRLE;
    SDL_SyncWindow;
    SDL_TellIO;
    SDL_TextInputActive;
    SDL_TimeFromWindows;
    SDL_TimeToDateTime;
    SDL_TimeToWindows;
    SDL_TryLockMutex;
    SDL_TryLockRWLockForReading;
    SDL_TryLockRWLockForWriting;
    SDL_TryLockSpinlock;
    SDL_TryWaitSemaphore;
    SDL_UCS4ToUTF8;
    SDL_UnbindAudioStream;
    SDL_UnbindAudioStreams;
    SDL_UnloadObject;
    SDL_UnlockAudioStream;
    SDL_UnlockJoysticks;
    SDL_UnlockMutex;
    SDL_UnlockProperties;
    SDL_UnlockRWLock;
    SDL_UnlockSpinlock;
    SDL_UnlockSurface;
    SDL_UnlockTexture;
    SDL_UnmapGPUTransferBuffer;
    SDL_UnregisterApp;
    SDL_UnsetEnvironmentVariable;
    SDL_UpdateGamepads;
    SDL_UpdateHapticEffect;
    SDL_UpdateJoysticks;
    SDL_UpdateNVTexture;
    SDL_UpdateSensors;
    SDL_UpdateTexture;
    SDL_UpdateWindowSurface;
    SDL_UpdateWindowSurfaceRects;
    SDL_UpdateYUVTexture;
    SDL_UploadToGPUBuffer;
    SDL_UploadToGPUTexture;
    SDL_Vulkan_CreateSurface;
    SDL_Vulkan_DestroySurface;
    SDL_Vulkan_GetInstanceExtensions;
    SDL_Vulkan_GetPresentationSupport;
    SDL_Vulkan_GetVkGetInstanceProcAddr;
    SDL_Vulkan_LoadLibrary;
    SDL_Vulkan_UnloadLibrary;
    SDL_WaitCondition;
    SDL_WaitConditionTimeout;
    SDL_WaitEvent;
    SDL_WaitEventTimeout;
    SDL_WaitForGPUFences;
    SDL_WaitForGPUIdle;
    SDL_WaitProcess;
    SDL_WaitSemaphore;
    SDL_WaitSemaphoreTimeout;
    SDL_WaitThread;
    SDL_WarpMouseGlobal;
    SDL_WarpMouseInWindow;
    SDL_WasInit;
    SDL_WindowHasSurface;
    SDL_WindowSupportsGPUPresentMode;
    SDL_WindowSupportsGPUSwapchainComposition;
    SDL_WriteIO;
    SDL_WriteS16BE;
    SDL_WriteS16LE;
    SDL_WriteS32BE;
    SDL_WriteS32LE;
    SDL_WriteS64BE;
    SDL_WriteS64LE;
    SDL_WriteS8;
    SDL_WriteStorageFile;
    SDL_WriteSurfacePixel;
    SDL_WriteSurfacePixelFloat;
    SDL_WriteU16BE;
    SDL_WriteU16LE;
    SDL_WriteU32BE;
    SDL_WriteU32LE;
    SDL_WriteU64BE;
    SDL_WriteU64LE;
    SDL_WriteU8;
    SDL_abs;
    SDL_acos;
    SDL_acosf;
    SDL_aligned_alloc;
    SDL_aligned_free;
    SDL_asin;
    SDL_asinf;
    SDL_asprintf;
    SDL_atan2;
    SDL_atan2f;
    SDL_atan;
    SDL_atanf;
    SDL_atof;
    SDL_atoi;
    SDL_bsearch;
    SDL_bsearch_r;
    SDL_calloc;
    SDL_ceil;
    SDL_ceilf;
    SDL_copysign;
    SDL_copysignf;
    SDL_cos;
    SDL_cosf;
    SDL_crc16;
    SDL_crc32;
    SDL_exp;
    SDL_expf;
    SDL_fabs;
    SDL_fabsf;
    SDL_floor;
    SDL_floorf;
    SDL_fmod;
    SDL_fmodf;
    SDL_free;
    SDL_getenv;
    SDL_getenv_unsafe;
    SDL_hid_ble_scan;
    SDL_hid_close;
    SDL_hid_device_change_count;
    SDL_hid_enumerate;
    SDL_hid_exit;
    SDL_hid_free_enumeration;
    SDL_hid_get_device_info;
    SDL_hid_get_feature_report;
    SDL_hid_get_indexed_string;
    SDL_hid_get_input_report;
    SDL_hid_get_manufacturer_string;
    SDL_hid_get_product_string;
    SDL_hid_get_report_descriptor;
    SDL_hid_get_serial_number_string;
    SDL_hid_init;
    SDL_hid_open;
    SDL_hid_open_path;
    SDL_hid_read;
    SDL_hid_read_timeout;
    SDL_hid_send_feature_report;
    SDL_hid_set_nonblocking;
    SDL_hid_write;
    SDL_iconv;
    SDL_iconv_close;
    SDL_iconv_open;
    SDL_iconv_string;
    SDL_isalnum;
    SDL_isalpha;
    SDL_isblank;
    SDL_iscntrl;
    SDL_isdigit;
    SDL_isgraph;
    SDL_isinf;
    SDL_isinff;
    SDL_islower;
    SDL_isnan;
    SDL_isnanf;
    SDL_isprint;
    SDL_ispunct;
    SDL_isspace;
    SDL_isupper;
    SDL_isxdigit;
    SDL_itoa;
    SDL_lltoa;
    SDL_log10;
    SDL_log10f;
    SDL_log;
    SDL_logf;
    SDL_lround;
    SDL_lroundf;
    SDL_ltoa;
    SDL_malloc;
    SDL_memcmp;
    SDL_memcpy;
    SDL_memmove;
    SDL_memset4;
    SDL_memset;
    SDL_modf;
    SDL_modff;
    SDL_murmur3_32;
    SDL_pow;
    SDL_powf;
    SDL_qsort;
    SDL_qsort_r;
    SDL_rand;
    SDL_rand_bits;
    SDL_rand_bits_r;
    SDL_rand_r;
    SDL_randf;
    SDL_randf_r;
    SDL_realloc;
    SDL_round;
    SDL_roundf;
    SDL_scalbn;
    SDL_scalbnf;
    SDL_setenv_unsafe;
    SDL_sin;
    SDL_sinf;
    SDL_snprintf;
    SDL_sqrt;
    SDL_sqrtf;
    SDL_srand;
    SDL_sscanf;
    SDL_strcasecmp;
    SDL_strcasestr;
    SDL_strchr;
    SDL_strcmp;
    SDL_strdup;
    SDL_strlcat;
    SDL_strlcpy;
    SDL_strlen;
    SDL_strlwr;
    SDL_strncasecmp;
    SDL_strncmp;
    SDL_strndup;
    SDL_strnlen;
    SDL_strnstr;
    SDL_strpbrk;
    SDL_strrchr;
    SDL_strrev;
    SDL_strstr;
    SDL_strtod;
    SDL_strtok_r;
    SDL_strtol;
    SDL_strtoll;
    SDL_strtoul;
    SDL_strtoull;
    SDL_strupr;
    SDL_swprintf;
    SDL_tan;
    SDL_tanf;
    SDL_tolower;
    SDL_toupper;
    SDL_trunc;
    SDL_truncf;
    SDL_uitoa;
    SDL_ulltoa;
    SDL_ultoa;
    SDL_unsetenv_unsafe;
    SDL_utf8strlcpy;
    SDL_utf8strlen;
    SDL_utf8strnlen;
    SDL_vasprintf;
    SDL_vsnprintf;
    SDL_vsscanf;
    SDL_vswprintf;
    SDL_wcscasecmp;
    SDL_wcscmp;
    SDL_wcsdup;
    SDL_wcslcat;
    SDL_wcslcpy;
    SDL_wcslen;
    SDL_wcsncasecmp;
    SDL_wcsncmp;
    SDL_wcsnlen;
    SDL_wcsnstr;
    SDL_wcsstr;
    SDL_wcstol;
    SDL_StepBackUTF8;
    SDL_DelayPrecise;
    SDL_CalculateGPUTextureFormatSize;
    SDL_SetErrorV;
    SDL_GetDefaultLogOutputFunction;
    SDL_RenderDebugText;
    # extra symbols go here (don't modify this line)
  local: *;
};
