The names of keyboards and mice are valid after they've been removed
Fixes https://github.com/libsdl-org/SDL/issues/12816
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@@ -1733,12 +1733,12 @@ void SDLTest_PrintEvent(const SDL_Event *event)
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " HDR %s", event->window.windowID, event->window.data1 ? "enabled" : "disabled");
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break;
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case SDL_EVENT_KEYBOARD_ADDED:
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SDL_Log("SDL EVENT: Keyboard %" SDL_PRIu32 " attached",
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event->kdevice.which);
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SDL_Log("SDL EVENT: Keyboard %" SDL_PRIu32 " (%s) attached",
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event->kdevice.which, SDL_GetKeyboardNameForID(event->kdevice.which));
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break;
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case SDL_EVENT_KEYBOARD_REMOVED:
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SDL_Log("SDL EVENT: Keyboard %" SDL_PRIu32 " removed",
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event->kdevice.which);
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SDL_Log("SDL EVENT: Keyboard %" SDL_PRIu32 " (%s) removed",
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event->kdevice.which, SDL_GetKeyboardNameForID(event->kdevice.which));
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break;
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP: {
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@@ -1775,12 +1775,12 @@ void SDLTest_PrintEvent(const SDL_Event *event)
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SDL_Log("SDL EVENT: Keymap changed");
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break;
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case SDL_EVENT_MOUSE_ADDED:
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SDL_Log("SDL EVENT: Mouse %" SDL_PRIu32 " attached",
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event->mdevice.which);
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SDL_Log("SDL EVENT: Mouse %" SDL_PRIu32 " (%s) attached",
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event->mdevice.which, SDL_GetMouseNameForID(event->mdevice.which));
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break;
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case SDL_EVENT_MOUSE_REMOVED:
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SDL_Log("SDL EVENT: Mouse %" SDL_PRIu32 " removed",
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event->mdevice.which);
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SDL_Log("SDL EVENT: Mouse %" SDL_PRIu32 " (%s) removed",
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event->mdevice.which, SDL_GetMouseNameForID(event->mdevice.which));
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break;
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case SDL_EVENT_MOUSE_MOTION:
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SDL_Log("SDL EVENT: Mouse: moved to %g,%g (%g,%g) in window %" SDL_PRIu32,
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