Add default: break; to switches on SDL_Event::type
This is just a nice-to-have, as `SDL_Event::type` in an `Uint32`, so there are no compiler errors about not handling all `SDL_EventType` enum values.
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@@ -282,6 +282,8 @@ static void loop(void)
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if (event.key.keysym.sym != SDLK_ESCAPE) {
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break;
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}
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default:
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break;
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}
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}
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