Remove _THIS in src/audio/

This commit is contained in:
Sylvain
2023-05-09 13:23:33 +02:00
committed by Ryan C. Gordon
parent 81ff49f4b5
commit 04e17d4e46
48 changed files with 1352 additions and 1425 deletions

View File

@@ -29,13 +29,6 @@ extern "C" {
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#ifdef __cplusplus
#define _THIS SDL_AudioDevice *_this
#else
#define _THIS SDL_AudioDevice *this
#endif
struct SDL_PrivateAudioData
{
SDL_AtomicInt refcount;
@@ -56,18 +49,18 @@ struct SDL_PrivateAudioData
};
/* win32 and winrt implementations call into these. */
int WASAPI_PrepDevice(_THIS, const SDL_bool updatestream);
void WASAPI_RefDevice(_THIS);
void WASAPI_UnrefDevice(_THIS);
int WASAPI_PrepDevice(SDL_AudioDevice *_this, const SDL_bool updatestream);
void WASAPI_RefDevice(SDL_AudioDevice *_this);
void WASAPI_UnrefDevice(SDL_AudioDevice *_this);
/* These are functions that are implemented differently for Windows vs WinRT. */
int WASAPI_PlatformInit(void);
void WASAPI_PlatformDeinit(void);
void WASAPI_EnumerateEndpoints(void);
int WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture);
int WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery);
void WASAPI_PlatformThreadInit(_THIS);
void WASAPI_PlatformThreadDeinit(_THIS);
int WASAPI_ActivateDevice(SDL_AudioDevice *_this, const SDL_bool isrecovery);
void WASAPI_PlatformThreadInit(SDL_AudioDevice *_this);
void WASAPI_PlatformThreadDeinit(SDL_AudioDevice *_this);
void WASAPI_PlatformDeleteActivationHandler(void *handler);
#ifdef __cplusplus