Sync wiki -> headers.
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@@ -811,7 +811,7 @@ extern DECLSPEC int SDLCALL SDL_FlushAudioStream(SDL_AudioStream *stream);
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/**
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* Clear any pending data in the stream without converting it
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*
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* \param stream The audio stream to clear
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* \param stream The audio stream to clear
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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@@ -830,6 +830,7 @@ extern DECLSPEC int SDLCALL SDL_ClearAudioStream(SDL_AudioStream *stream);
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* Free an audio stream
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*
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* \param stream The audio stream to free
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateAudioStream
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@@ -1149,7 +1150,8 @@ extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
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* \param dst_channels The number of channels of the desired audio output
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* \param dst_rate The sampling rate of the desired audio output
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* \param dst_data Will be filled with a pointer to converted audio data,
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* which should be freed with SDL_free(). On error, it will be NULL.
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* which should be freed with SDL_free(). On error, it will be
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* NULL.
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* \param dst_len Will be filled with the len of dst_data
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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