autotools: improved detection of windows.gaming.input.h
similar to cmake commit 83583dc49d
This commit is contained in:
@@ -3271,7 +3271,14 @@ XINPUT_STATE_EX s1;
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_CHECK_HEADER(windows.gaming.input.h, have_wgi=yes)
|
||||
AC_MSG_CHECKING(for windows.gaming.input.h)
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#define COBJMACROS
|
||||
#include <windows.gaming.input.h>
|
||||
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
|
||||
]],[])], [have_wgi=yes],[have_wgi=no])
|
||||
AC_MSG_RESULT($have_wgi)
|
||||
|
||||
if test x$have_wgi = xyes; then
|
||||
AC_DEFINE(HAVE_WINDOWS_GAMING_INPUT_H, 1, [ ])
|
||||
fi
|
||||
|
||||
Reference in New Issue
Block a user