Added SDL prefix AUDIO_* constants
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@@ -85,7 +85,7 @@ should be changed to:
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AUDIO_U16, AUDIO_U16LSB, AUDIO_U16MSB, and AUDIO_U16SYS have been removed. They were not heavily used, and one could not memset a buffer in this format to silence with a single byte value. Use a different audio format.
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If you need to convert U16 audio data to a still-supported format at runtime, the fastest, lossless conversion is to AUDIO_S16:
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If you need to convert U16 audio data to a still-supported format at runtime, the fastest, lossless conversion is to SDL_AUDIO_S16:
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```c
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/* this converts the buffer in-place. The buffer size does not change. */
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@@ -130,6 +130,22 @@ The following functions have been removed:
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Use the SDL_AudioDevice functions instead.
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The following symbols have been renamed:
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* AUDIO_F32 => SDL_AUDIO_F32
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* AUDIO_F32LSB => SDL_AUDIO_F32LSB
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* AUDIO_F32MSB => SDL_AUDIO_F32MSB
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* AUDIO_F32SYS => SDL_AUDIO_F32SYS
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* AUDIO_S16 => SDL_AUDIO_S16
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* AUDIO_S16LSB => SDL_AUDIO_S16LSB
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* AUDIO_S16MSB => SDL_AUDIO_S16MSB
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* AUDIO_S16SYS => SDL_AUDIO_S16SYS
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* AUDIO_S32 => SDL_AUDIO_S32
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* AUDIO_S32LSB => SDL_AUDIO_S32LSB
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* AUDIO_S32MSB => SDL_AUDIO_S32MSB
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* AUDIO_S32SYS => SDL_AUDIO_S32SYS
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* AUDIO_S8 => SDL_AUDIO_S8
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* AUDIO_U8 => SDL_AUDIO_U8
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## SDL_cpuinfo.h
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The intrinsics headers (mmintrin.h, etc.) have been moved to `<SDL3/SDL_intrin.h>` and are no longer automatically included in SDL.h.
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