Added property types: pointer, string, number, float

This commit is contained in:
Sam Lantinga
2023-11-12 09:47:31 -08:00
parent 7c80ac6df7
commit 0907f345cb
28 changed files with 737 additions and 152 deletions

View File

@@ -39,6 +39,18 @@ extern "C" {
*/
typedef Uint32 SDL_PropertiesID;
/**
* SDL property type
*/
typedef enum
{
SDL_PROPERTY_TYPE_INVALID,
SDL_PROPERTY_TYPE_POINTER,
SDL_PROPERTY_TYPE_STRING,
SDL_PROPERTY_TYPE_NUMBER,
SDL_PROPERTY_TYPE_FLOAT,
} SDL_PropertyType;
/**
* Get the global SDL properties
*
@@ -105,24 +117,6 @@ extern DECLSPEC int SDLCALL SDL_LockProperties(SDL_PropertiesID props);
*/
extern DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props);
/**
* Set a property on a set of properties
*
* \param props the properties to modify
* \param name the name of the property to modify
* \param value the new value of the property, or NULL to delete the property
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetProperty
* \sa SDL_SetPropertyWithCleanup
*/
extern DECLSPEC int SDLCALL SDL_SetProperty(SDL_PropertiesID props, const char *name, void *value);
/**
* Set a property on a set of properties with a cleanup function that is
* called when the property is deleted
@@ -145,6 +139,88 @@ extern DECLSPEC int SDLCALL SDL_SetProperty(SDL_PropertiesID props, const char *
*/
extern DECLSPEC int SDLCALL SDL_SetPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, void (SDLCALL *cleanup)(void *userdata, void *value), void *userdata);
/**
* Set a property on a set of properties
*
* \param props the properties to modify
* \param name the name of the property to modify
* \param value the new value of the property, or NULL to delete the property
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetProperty
* \sa SDL_SetPropertyWithCleanup
*/
extern DECLSPEC int SDLCALL SDL_SetProperty(SDL_PropertiesID props, const char *name, void *value);
/**
* Set a string property on a set of properties
*
* \param props the properties to modify
* \param name the name of the property to modify
* \param value the new value of the property, or NULL to delete the property
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetStringProperty
*/
extern DECLSPEC int SDLCALL SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value);
/**
* Set an integer property on a set of properties
*
* \param props the properties to modify
* \param name the name of the property to modify
* \param value the new value of the property
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumberProperty
*/
extern DECLSPEC int SDLCALL SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value);
/**
* Set a floating point property on a set of properties
*
* \param props the properties to modify
* \param name the name of the property to modify
* \param value the new value of the property
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetFloatProperty
*/
extern DECLSPEC int SDLCALL SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value);
/**
* Get the type of a property on a set of properties
*
* \param props the properties to query
* \param name the name of the property to query
* \returns the type of the property, or SDL_PROPERTY_TYPE_INVALID if it is not set.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesID props, const char *name);
/**
* Get a property on a set of properties
*
@@ -155,7 +231,8 @@ extern DECLSPEC int SDLCALL SDL_SetPropertyWithCleanup(SDL_PropertiesID props, c
*
* \param props the properties to query
* \param name the name of the property to query
* \returns the value of the property, or NULL if it is not set.
* \param default_value the default value of the property
* \returns the value of the property, or `default_value` if it is not set or not a pointer property.
*
* \threadsafety It is safe to call this function from any thread, although
* the data returned is not protected and could potentially be
@@ -165,9 +242,65 @@ extern DECLSPEC int SDLCALL SDL_SetPropertyWithCleanup(SDL_PropertiesID props, c
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPropertyType
* \sa SDL_SetProperty
*/
extern DECLSPEC void *SDLCALL SDL_GetProperty(SDL_PropertiesID props, const char *name);
extern DECLSPEC void *SDLCALL SDL_GetProperty(SDL_PropertiesID props, const char *name, void *default_value);
/**
* Get a string property on a set of properties
*
* \param props the properties to query
* \param name the name of the property to query
* \param default_value the default value of the property
* \returns the value of the property, or `default_value` if it is not set or not a string property.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPropertyType
* \sa SDL_SetStringProperty
*/
extern DECLSPEC const char *SDLCALL SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value);
/**
* Get a number property on a set of properties
*
* You can use SDL_GetPropertyType() to query whether the property exists and is a number property.
*
* \param props the properties to query
* \param name the name of the property to query
* \param default_value the default value of the property
* \returns the value of the property, or `default_value` if it is not set or not a number property.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPropertyType
* \sa SDL_SetNumberProperty
*/
extern DECLSPEC Sint64 SDLCALL SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value);
/**
* Get a floating point property on a set of properties
*
* You can use SDL_GetPropertyType() to query whether the property exists and is a floating point property.
*
* \param props the properties to query
* \param name the name of the property to query
* \param default_value the default value of the property
* \returns the value of the property, or `default_value` if it is not set or not a float property.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPropertyType
* \sa SDL_SetFloatProperty
*/
extern DECLSPEC float SDLCALL SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value);
/**
* Clear a property on a set of properties
@@ -185,6 +318,24 @@ extern DECLSPEC void *SDLCALL SDL_GetProperty(SDL_PropertiesID props, const char
*/
extern DECLSPEC int SDLCALL SDL_ClearProperty(SDL_PropertiesID props, const char *name);
typedef void (SDLCALL *SDL_EnumeratePropertiesCallback)(void *userdata, SDL_PropertiesID props, const char *name);
/**
* Enumerate the properties on a set of properties
*
* The callback function is called for each property on the set of properties. The properties are locked during enumeration.
*
* \param props the properties to query
* \param callback the function to call for each property
* \param userdata a pointer that is passed to `callback`
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata);
/**
* Destroy a set of properties
*