Added display properties
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@@ -923,6 +923,7 @@ SDL3_0.0.0 {
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SDL_RWprintf;
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SDL_RWvprintf;
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SDL_AllocateEventMemory;
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SDL_GetDisplayProperties;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -948,3 +948,4 @@
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#define SDL_RWprintf SDL_RWprintf_REAL
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#define SDL_RWvprintf SDL_RWvprintf_REAL
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#define SDL_AllocateEventMemory SDL_AllocateEventMemory_REAL
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#define SDL_GetDisplayProperties SDL_GetDisplayProperties_REAL
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@@ -981,3 +981,4 @@ SDL_DYNAPI_PROC(int,SDL_ClearProperty,(SDL_PropertiesID a, const char *b),(a,b),
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SDL_DYNAPI_PROC(int,SDL_EnterAppMainCallbacks,(int a, char *b[], SDL_AppInit_func c, SDL_AppIterate_func d, SDL_AppEvent_func e, SDL_AppQuit_func f),(a,b,c,d,e,f),return)
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SDL_DYNAPI_PROC(size_t,SDL_RWvprintf,(SDL_RWops *a, const char *b, va_list c),(a,b,c),return)
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SDL_DYNAPI_PROC(void*,SDL_AllocateEventMemory,(size_t a),(a),return)
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SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetDisplayProperties,(SDL_DisplayID a),(a),return)
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