Removed SDL_Keysym
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@@ -301,16 +301,17 @@ typedef struct SDL_KeyboardDeviceEvent
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*/
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typedef struct SDL_KeyboardEvent
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{
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SDL_EventType type; /**< SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP */
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SDL_EventType type; /**< SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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SDL_KeyboardID which; /**< The keyboard instance id, or 0 if unknown or virtual */
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Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
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Uint8 repeat; /**< Non-zero if this is a key repeat */
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Uint8 padding2;
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Uint8 padding3;
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SDL_Keysym keysym; /**< The key that was pressed or released */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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SDL_KeyboardID which; /**< The keyboard instance id, or 0 if unknown or virtual */
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SDL_Scancode scancode; /**< SDL physical key code */
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SDL_Keycode key; /**< SDL virtual key code */
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SDL_Keymod mod; /**< current key modifiers */
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Uint16 raw; /**< The platform dependent scancode for this event */
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Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
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Uint8 repeat; /**< Non-zero if this is a key repeat */
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} SDL_KeyboardEvent;
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/**
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