Fixed crash if initialization of EGL failed but was tried again later.

The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
This commit is contained in:
Philipp Wiesemann
2015-06-21 17:33:46 +02:00
commit 0e45984fa0
1596 changed files with 468120 additions and 0 deletions

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<!DOCTYPE html>
<html>
<!--
Copyright (c) 2012 The Chromium Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file.
-->
<head>
<meta http-equiv="Pragma" content="no-cache">
<meta http-equiv="Expires" content="-1">
<title>SDL NACL Test</title>
<script type="text/javascript" src="common.js"></script>
</head>
<body data-width="640" data-height="640" data-name="sdl_app" data-tools="pnacl" data-configs="Debug Release" data-path="{tc}/{config}">
<h1>SDL NACL Test</h1>
<h2>Status: <code id="statusField">NO-STATUS</code></h2>
<!-- The NaCl plugin will be embedded inside the element with id "listener".
See common.js.-->
<div id="listener"></div>
</body>
</html>