Fixed Android build warnings
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@@ -1,6 +1,6 @@
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// 1115.0.0
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#pragma once
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const uint32_t VULKAN_PixelShader_Advanced[] = {
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static const uint32_t VULKAN_PixelShader_Advanced[] = {
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0x07230203,0x00010000,0x0008000b,0x000004a8,0x00000000,0x00020011,0x00000001,0x0006000b,
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0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
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0x0008000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x000001f6,0x000001f9,0x000001fd,
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@@ -1,6 +1,6 @@
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// 1115.0.0
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#pragma once
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const uint32_t VULKAN_PixelShader_Colors[] = {
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static const uint32_t VULKAN_PixelShader_Colors[] = {
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0x07230203,0x00010000,0x0008000b,0x000000a1,0x00000000,0x00020011,0x00000001,0x0006000b,
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0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
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0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000048,0x0000004c,0x00030010,
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@@ -1,6 +1,6 @@
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// 1115.0.0
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#pragma once
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const uint32_t VULKAN_PixelShader_Textures[] = {
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static const uint32_t VULKAN_PixelShader_Textures[] = {
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0x07230203,0x00010000,0x0008000b,0x000000a8,0x00000000,0x00020011,0x00000001,0x0006000b,
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0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
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0x0008000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000004b,0x0000004e,0x00000052,
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@@ -1,6 +1,6 @@
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// 1115.0.0
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#pragma once
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const uint32_t VULKAN_VertexShader[] = {
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static const uint32_t VULKAN_VertexShader[] = {
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0x07230203,0x00010000,0x0008000b,0x000000af,0x00000000,0x00020011,0x00000001,0x0006000b,
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0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
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0x000c000f,0x00000000,0x00000004,0x6e69616d,0x00000000,0x0000003f,0x00000043,0x00000047,
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