winrt: Removed WinRT/Windows Phone/UWP support.

Fixes #10724.
This commit is contained in:
Ryan C. Gordon
2024-09-05 23:36:16 -04:00
parent 6d7c211faf
commit 154452a726
126 changed files with 150 additions and 9582 deletions

View File

@@ -559,90 +559,6 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_SendAndroidMessage(Uint32 command, int
#endif /* SDL_PLATFORM_ANDROID */
/*
* Platform specific functions for WinRT
*/
#ifdef SDL_PLATFORM_WINRT
/**
* WinRT / Windows Phone path types
*
* \since This enum is available since SDL 3.0.0.
*/
typedef enum SDL_WinRT_Path
{
/** The installed app's root directory.
Files here are likely to be read-only. */
SDL_WINRT_PATH_INSTALLED_LOCATION,
/** The app's local data store. Files may be written here */
SDL_WINRT_PATH_LOCAL_FOLDER,
/** The app's roaming data store. Unsupported on Windows Phone.
Files written here may be copied to other machines via a network
connection.
*/
SDL_WINRT_PATH_ROAMING_FOLDER,
/** The app's temporary data store. Unsupported on Windows Phone.
Files written here may be deleted at any time. */
SDL_WINRT_PATH_TEMP_FOLDER
} SDL_WinRT_Path;
/**
* WinRT Device Family
*
* \since This enum is available since SDL 3.0.0.
*/
typedef enum SDL_WinRT_DeviceFamily
{
/** Unknown family */
SDL_WINRT_DEVICEFAMILY_UNKNOWN,
/** Desktop family*/
SDL_WINRT_DEVICEFAMILY_DESKTOP,
/** Mobile family (for example smartphone) */
SDL_WINRT_DEVICEFAMILY_MOBILE,
/** XBox family */
SDL_WINRT_DEVICEFAMILY_XBOX,
} SDL_WinRT_DeviceFamily;
/**
* Retrieve a WinRT defined path on the local file system.
*
* Not all paths are available on all versions of Windows. This is especially
* true on Windows Phone. Check the documentation for the given SDL_WinRT_Path
* for more information on which path types are supported where.
*
* Documentation on most app-specific path types on WinRT can be found on
* MSDN, at the URL:
*
* https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
*
* \param pathType the type of path to retrieve, one of SDL_WinRT_Path.
* \returns a UTF-8 string (8-bit, multi-byte) containing the path, or NULL if
* the path is not available for any reason; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC const char * SDLCALL SDL_GetWinRTFSPath(SDL_WinRT_Path pathType);
/**
* Detects the device family of WinRT platform at runtime.
*
* \returns a value from the SDL_WinRT_DeviceFamily enum.
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_GetWinRTDeviceFamily();
#endif /* SDL_PLATFORM_WINRT */
/**
* Query if the current device is a tablet.
*