@@ -32,12 +32,6 @@ if(NOT (MSVC AND SDL_CPU_ARM64))
|
||||
find_package(OpenGL)
|
||||
endif()
|
||||
|
||||
if(WINDOWS_STORE)
|
||||
cmake_minimum_required(VERSION 3.19)
|
||||
# CMP0112: Target file component generator expressions do not add target dependencies.
|
||||
cmake_policy(SET CMP0112 NEW)
|
||||
endif()
|
||||
|
||||
set(SDL_TEST_EXECUTABLES)
|
||||
|
||||
add_library(sdltests_utils OBJECT
|
||||
@@ -49,7 +43,7 @@ file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
|
||||
|
||||
option(SDLTEST_TRACKMEM "Run tests with --trackmem" OFF)
|
||||
|
||||
if(WIN32 AND NOT WINDOWS_STORE)
|
||||
if(WIN32)
|
||||
option(SDLTEST_PROCDUMP "Run tests using sdlprocdump for minidump generation" OFF)
|
||||
add_executable(sdlprocdump win32/sdlprocdump.c)
|
||||
set_property(TARGET sdlprocdump PROPERTY C_STANDARD "90")
|
||||
@@ -107,19 +101,6 @@ define_property(TARGET PROPERTY SDL_NONINTERACTIVE BRIEF_DOCS "If true, target i
|
||||
define_property(TARGET PROPERTY SDL_NONINTERACTIVE_ARGUMENTS BRIEF_DOCS "Argument(s) to run executable in non-interactive mode." FULL_DOCS "Argument(s) to run executable in non-interactive mode.")
|
||||
define_property(TARGET PROPERTY SDL_NONINTERACTIVE_TIMEOUT BRIEF_DOCS "Timeout for noninteractive executable." FULL_DOCS "Timeout for noninteractive executable.")
|
||||
|
||||
if(WINDOWS_STORE)
|
||||
add_library(sdl_test_main_uwp OBJECT main.cpp)
|
||||
target_link_libraries(sdl_test_main_uwp PRIVATE SDL3::Headers)
|
||||
target_compile_options(sdl_test_main_uwp PRIVATE "/ZW")
|
||||
|
||||
add_library(sdl_test_main_callbacks_uwp OBJECT main.cpp)
|
||||
target_link_libraries(sdl_test_main_callbacks_uwp PRIVATE SDL3::Headers)
|
||||
target_compile_options(sdl_test_main_callbacks_uwp PRIVATE "/ZW")
|
||||
target_compile_definitions(sdl_test_main_callbacks_uwp PRIVATE "SDL_MAIN_USE_CALLBACKS")
|
||||
|
||||
set_source_files_properties(${RESOURCE_FILES} PROPERTIES VS_DEPLOYENT_LOCATION "Assets")
|
||||
endif()
|
||||
|
||||
macro(add_sdl_test_executable TARGET)
|
||||
cmake_parse_arguments(AST "BUILD_DEPENDENT;NONINTERACTIVE;NEEDS_RESOURCES;TESTUTILS;THREADS;NO_C90;MAIN_CALLBACKS;NOTRACKMEM" "" "DISABLE_THREADS_ARGS;NONINTERACTIVE_TIMEOUT;NONINTERACTIVE_ARGS;SOURCES" ${ARGN})
|
||||
if(AST_UNPARSED_ARGUMENTS)
|
||||
@@ -132,32 +113,6 @@ macro(add_sdl_test_executable TARGET)
|
||||
list(APPEND AST_SOURCES $<TARGET_OBJECTS:sdltests_utils>)
|
||||
endif()
|
||||
set(EXTRA_SOURCES "")
|
||||
if(WINDOWS_STORE)
|
||||
set(uwp_bindir "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}.dir")
|
||||
if(NOT IS_DIRECTORY "${uwp_bindir}")
|
||||
execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${uwp_bindir}")
|
||||
endif()
|
||||
string(REGEX REPLACE "[_]" "" SAFE_TARGET "${TARGET}")
|
||||
file(GENERATE OUTPUT "${uwp_bindir}/${TARGET}.appxmanifest"
|
||||
INPUT "${CMAKE_CURRENT_SOURCE_DIR}/uwp/Package.appxmanifest.in"
|
||||
TARGET "${TARGET}"
|
||||
)
|
||||
set_property(SOURCE "${uwp_bindir}/${TARGET}.appxmanifest" PROPERTY VS_DEPLOYMENT_CONTENT 1)
|
||||
|
||||
if(AST_MAIN_CALLBACKS)
|
||||
list(APPEND EXTRA_SOURCES "$<TARGET_OBJECTS:sdl_test_main_callbacks_uwp>")
|
||||
else()
|
||||
list(APPEND EXTRA_SOURCES "$<TARGET_OBJECTS:sdl_test_main_uwp>")
|
||||
endif()
|
||||
|
||||
list(APPEND EXTRA_SOURCES
|
||||
"${uwp_bindir}/${TARGET}.appxmanifest"
|
||||
"uwp/logo-50x50.png"
|
||||
"uwp/square-44x44.png"
|
||||
"uwp/square-150x150.png"
|
||||
"uwp/splash-620x300.png"
|
||||
)
|
||||
endif()
|
||||
if(AST_NEEDS_RESOURCES)
|
||||
list(APPEND EXTRA_SOURCES ${RESOURCE_FILES})
|
||||
endif()
|
||||
@@ -192,16 +147,6 @@ macro(add_sdl_test_executable TARGET)
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} ARGS -E make_directory $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET}
|
||||
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILES} $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET})
|
||||
elseif(WINDOWS_STORE)
|
||||
# MSVC does build the dependent targets (or POST_BUILD commands) when building an application
|
||||
# after starting to debug. By copying the resources in a custom target, the files can be copied afterwards.
|
||||
# FIXME: find out proper way to add assets to UWP package
|
||||
cmake_minimum_required(VERSION 3.19)
|
||||
add_custom_target(zzz-resources-copy-${TARGET}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:${TARGET}>/AppX"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${RESOURCE_FILES} "$<TARGET_FILE_DIR:${TARGET}>/AppX"
|
||||
)
|
||||
add_dependencies(${TARGET} zzz-resources-copy-${TARGET})
|
||||
else()
|
||||
add_dependencies(${TARGET} copy-sdl-test-resources)
|
||||
endif()
|
||||
@@ -233,20 +178,7 @@ macro(add_sdl_test_executable TARGET)
|
||||
endif()
|
||||
elseif(PSP)
|
||||
target_link_libraries(${TARGET} PRIVATE GL)
|
||||
endif()
|
||||
if(WINDOWS_STORE)
|
||||
target_compile_definitions(${TARGET} PRIVATE "SDL_MAIN_NOIMPL")
|
||||
set_property(TARGET ${TARGET} PROPERTY WIN32_EXECUTABLE TRUE)
|
||||
set_property(TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY "${uwp_bindir}")
|
||||
target_link_options(${TARGET} PRIVATE
|
||||
-nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
|
||||
-nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
|
||||
vccorlib$<$<CONFIG:Debug>:d>.lib
|
||||
msvcrt$<$<CONFIG:Debug>:d>.lib
|
||||
)
|
||||
endif()
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
elseif(EMSCRIPTEN)
|
||||
set_property(TARGET ${TARGET} PROPERTY SUFFIX ".html")
|
||||
target_link_options(${TARGET} PRIVATE "SHELL:--pre-js ${CMAKE_CURRENT_SOURCE_DIR}/emscripten/pre.js")
|
||||
target_link_options(${TARGET} PRIVATE "-sEXIT_RUNTIME=1")
|
||||
|
||||
Reference in New Issue
Block a user