Fix warnings about static function and prototype

This commit is contained in:
Sylvain
2023-03-08 11:40:07 +01:00
committed by Sylvain Becker
parent 61309b4382
commit 16bb6a0b3d
30 changed files with 137 additions and 142 deletions

View File

@@ -47,7 +47,7 @@ static int use_rendergeometry = 0;
/* -1: infinite random moves (default); >=0: enables N deterministic moves */
static int iterations = -1;
int done;
static int done;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
@@ -65,7 +65,7 @@ quit(int rc)
}
}
int LoadSprite(const char *file)
static int LoadSprite(const char *file)
{
int i, w, h;
@@ -88,7 +88,7 @@ int LoadSprite(const char *file)
return 0;
}
void MoveSprites(SDL_Renderer *renderer, SDL_Texture *sprite)
static void MoveSprites(SDL_Renderer *renderer, SDL_Texture *sprite)
{
int i;
SDL_Rect viewport;
@@ -396,7 +396,7 @@ void MoveSprites(SDL_Renderer *renderer, SDL_Texture *sprite)
SDL_RenderPresent(renderer);
}
void loop()
static void loop(void)
{
Uint64 now;
int i;