Removed SDL_RendererFlags
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation. SDL_SetRenderVSync() now takes additional values besides 0 and 1. The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
This commit is contained in:
@@ -88,7 +88,7 @@ Here's a sample SDL snippet to verify everything is setup in your IDE:
|
||||
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
window = SDL_CreateWindow("Hello SDL", WIDTH, HEIGHT, 0);
|
||||
renderer = SDL_CreateRenderer(window, NULL, SDL_RENDERER_PRESENTVSYNC);
|
||||
renderer = SDL_CreateRenderer(window, NULL);
|
||||
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
Reference in New Issue
Block a user