Removed SDL_RendererFlags
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation. SDL_SetRenderVSync() now takes additional values besides 0 and 1. The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
This commit is contained in:
@@ -90,7 +90,7 @@ typedef struct
|
||||
|
||||
/* Renderer info */
|
||||
const char *renderdriver;
|
||||
Uint32 render_flags;
|
||||
int render_vsync;
|
||||
SDL_bool skip_renderer;
|
||||
SDL_Renderer **renderers;
|
||||
SDL_Texture **targets;
|
||||
|
||||
Reference in New Issue
Block a user