Removed SDL_RendererFlags
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation. SDL_SetRenderVSync() now takes additional values besides 0 and 1. The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
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@@ -62,7 +62,7 @@ static void InitCreateRenderer(void *arg)
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renderer_name = SDL_SOFTWARE_RENDERER;
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}
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renderer = SDL_CreateRenderer(window, renderer_name, 0);
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renderer = SDL_CreateRenderer(window, renderer_name);
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SDLTest_AssertPass("SDL_CreateRenderer()");
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SDLTest_AssertCheck(renderer != NULL, "Check SDL_CreateRenderer result: %s", renderer != NULL ? "success" : SDL_GetError());
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if (renderer == NULL) {
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