Removed SDL_RendererFlags

The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation.

SDL_SetRenderVSync() now takes additional values besides 0 and 1.

The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
This commit is contained in:
Sam Lantinga
2024-05-13 10:31:55 -07:00
parent 678cfd23c0
commit 17520c2e6e
41 changed files with 265 additions and 394 deletions

View File

@@ -295,18 +295,8 @@ int main(int argc, char *argv[])
return 0;
}
if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
/* try late-swap-tearing first. If not supported, try normal vsync. */
if (SDL_GL_SetSwapInterval(-1) == 0) {
swap_interval = -1;
} else {
SDL_GL_SetSwapInterval(1);
swap_interval = 1;
}
} else {
SDL_GL_SetSwapInterval(0); /* disable vsync. */
swap_interval = 0;
}
SDL_GL_SetSwapInterval(state->render_vsync);
swap_interval = state->render_vsync;
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
if (mode) {