Update the filters for the MSVC project
This commit is contained in:
committed by
Sam Lantinga
parent
a04ddb394f
commit
18ba444352
@@ -310,17 +310,6 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_storage.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_common.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_compare.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_crc32.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_font.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_fuzzer.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_harness.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||
@@ -334,6 +323,7 @@
|
||||
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_channel_converters.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audioqueue.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_audioresample.h" />
|
||||
@@ -349,13 +339,19 @@
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\..\src\cpuinfo\SDL_cpuinfo_c.h" />
|
||||
<ClInclude Include="..\..\src\dialog\SDL_dialog.h" />
|
||||
<ClInclude Include="..\..\src\dialog\SDL_dialog_utils.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_unsupported.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\imKStoUCS.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_darwin.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_linux.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_xfree86.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_categories_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
@@ -364,13 +360,27 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keysym_to_keycode_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keysym_to_scancode_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_pen_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_scancode_tables_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\filesystem\SDL_filesystem_c.h" />
|
||||
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
|
||||
<ClInclude Include="..\..\src\gpu\d3d12\D3D12_Blit.h" />
|
||||
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
|
||||
<ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_windows.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\windows\hidapi_cfgmgr32.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\windows\hidapi_descriptor_reconstruct.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\windows\hidapi_hidclass.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\windows\hidapi_hidpi.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\windows\hidapi_hidsdi.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\windows\hidapi_winapi.h" />
|
||||
<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
|
||||
<ClInclude Include="..\..\src\io\SDL_iostream_c.h" />
|
||||
<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
@@ -380,10 +390,16 @@
|
||||
<ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\controller_list.h" />
|
||||
<ClInclude Include="..\..\src\joystick\controller_type.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_flydigi.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_nintendo.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_sinput.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_report_descriptor.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\steam\controller_constants.h" />
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\steam\controller_structs.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
@@ -399,16 +415,63 @@
|
||||
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||
<ClInclude Include="..\..\src\main\SDL_main_callbacks.h" />
|
||||
<ClInclude Include="..\..\src\misc\SDL_libusb.h" />
|
||||
<ClInclude Include="..\..\src\misc\SDL_sysurl.h" />
|
||||
<ClInclude Include="..\..\src\power\SDL_syspower.h" />
|
||||
<ClInclude Include="..\..\src\process\SDL_sysprocess.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\D3D11_PixelShader_Advanced.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\D3D11_PixelShader_Colors.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\D3D11_PixelShader_Textures.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\D3D11_VertexShader.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_PixelShader_Advanced.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_PixelShader_Colors.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_PixelShader_Textures.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_RootSig_Advanced.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_RootSig_Color.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_RootSig_Texture.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_VertexShader_Advanced.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_VertexShader_Color.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\D3D12_VertexShader_Texture.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d\D3D9_PixelShader_Palette.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d\D3D9_PixelShader_Palette_Linear.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d\D3D9_PixelShader_Palette_Nearest.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d\D3D9_PixelShader_YUV.h" />
|
||||
<ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\SDL_gpu_util.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\SDL_pipeline_gpu.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\SDL_shaders_gpu.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\color.frag.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\color.frag.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\color.frag.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\linepoint.vert.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\linepoint.vert.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\linepoint.vert.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\spir-v.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_advanced.frag.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_advanced.frag.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_advanced.frag.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_rgb.frag.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_rgb.frag.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_rgb.frag.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_rgba.frag.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_rgba.frag.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\texture_rgba.frag.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\tri_color.vert.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\tri_color.vert.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\tri_color.vert.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\tri_texture.vert.dxil.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\tri_texture.vert.msl.h" />
|
||||
<ClInclude Include="..\..\src\render\gpu\shaders\tri_texture.vert.spv.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||
<ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
|
||||
<ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_render_debug_font.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||
@@ -420,6 +483,10 @@
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
|
||||
<ClInclude Include="..\..\src\render\vulkan\SDL_shaders_vulkan.h" />
|
||||
<ClInclude Include="..\..\src\render\vulkan\VULKAN_PixelShader_Advanced.h" />
|
||||
<ClInclude Include="..\..\src\render\vulkan\VULKAN_PixelShader_Colors.h" />
|
||||
<ClInclude Include="..\..\src\render\vulkan\VULKAN_PixelShader_Textures.h" />
|
||||
<ClInclude Include="..\..\src\render\vulkan\VULKAN_VertexShader.h" />
|
||||
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||
<ClCompile Include="..\..\src\core\windows\pch.c">
|
||||
@@ -443,6 +510,10 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\dialog\SDL_dialog.c" />
|
||||
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
|
||||
<ClCompile Include="..\..\src\events\imKStoUCS.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keysym_to_keycode.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keysym_to_scancode.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_scancode_tables.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||
<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
|
||||
@@ -464,10 +535,17 @@
|
||||
<ClInclude Include="..\..\src\SDL_list.h" />
|
||||
<ClInclude Include="..\..\src\SDL_log_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_properties_c.h" />
|
||||
<ClInclude Include="..\..\src\SDL_utils_c.h" />
|
||||
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" />
|
||||
<ClInclude Include="..\..\src\stdlib\SDL_casefolding.h" />
|
||||
<ClInclude Include="..\..\src\stdlib\SDL_getenv_c.h" />
|
||||
<ClInclude Include="..\..\src\stdlib\SDL_sysstdlib.h" />
|
||||
<ClInclude Include="..\..\src\stdlib\SDL_vacopy.h" />
|
||||
<ClInclude Include="..\..\src\storage\SDL_sysstorage.h" />
|
||||
<ClInclude Include="..\..\src\storage\steam\SDL_steamstorage_proc.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
|
||||
@@ -475,13 +553,23 @@
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\..\src\time\SDL_time_c.h" />
|
||||
<ClInclude Include="..\..\src\tray\SDL_tray_utils.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codecs_common.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_av1std.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_av1std_decode.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_h264std.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_h264std_decode.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_h264std_encode.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_h265std.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_h265std_decode.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vk_video\vulkan_video_codec_h265std_encode.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||
@@ -492,12 +580,14 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ios.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_macos.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_metal.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_screen.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_vi.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_wayland.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_win32.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xcb.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
|
||||
<ClInclude Include="..\..\src\video\miniz.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenopengles.h" />
|
||||
@@ -512,6 +602,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_impl.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rotate.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
|
||||
@@ -520,8 +611,8 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_video_unsupported.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
<ClInclude Include="..\..\src\video\stb_image.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_surface_utils.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
@@ -787,4 +878,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user