Spell out "Float" in function names

This commit is contained in:
Sam Lantinga
2022-12-29 14:50:55 -08:00
parent d7d3c22dbf
commit 1b90107fdb
10 changed files with 178 additions and 172 deletions

View File

@@ -256,39 +256,41 @@
#endif
/* ##SDL_rect.h */
#define SDL_EncloseFPoints SDL_GetRectEnclosingPointsF
#define SDL_EncloseFPoints SDL_GetRectEnclosingPointsFloat
#define SDL_EnclosePoints SDL_GetRectEnclosingPoints
#define SDL_FRectEmpty SDL_RectEmptyF
#define SDL_FRectEquals SDL_RectsEqualF
#define SDL_FRectEmpty SDL_RectEmptyFloat
#define SDL_FRectEquals SDL_RectsEqualFloat
#define SDL_FRectEqualsEpsilon SDL_RectsEqualEpsilon
#define SDL_HasIntersection SDL_HasRectIntersection
#define SDL_HasIntersectionF SDL_HasRectIntersectionF
#define SDL_IntersectFRect SDL_GetRectIntersectionF
#define SDL_IntersectFRectAndLine SDL_GetRectAndLineIntersectionF
#define SDL_HasIntersectionF SDL_HasRectIntersectionFloat
#define SDL_IntersectFRect SDL_GetRectIntersectionFloat
#define SDL_IntersectFRectAndLine SDL_GetRectAndLineIntersectionFloat
#define SDL_IntersectRect SDL_GetRectIntersection
#define SDL_IntersectRectAndLine SDL_GetRectAndLineIntersection
#define SDL_PointInFRect SDL_PointInRectF
#define SDL_PointInFRect SDL_PointInRectFloat
#define SDL_RectEquals SDL_RectsEqual
#define SDL_UnionFRect SDL_GetRectUnionF
#define SDL_UnionFRect SDL_GetRectUnionFloat
#define SDL_UnionRect SDL_GetRectUnion
/* ##SDL_render.h */
#define SDL_RenderCopy SDL_RenderTexture
#define SDL_RenderCopyEx SDL_RenderTextureRotated
#define SDL_RenderCopyExF SDL_RenderTextureRotatedF
#define SDL_RenderCopyF SDL_RenderTextureF
#define SDL_RenderCopyExF SDL_RenderTextureRotatedFloat
#define SDL_RenderCopyF SDL_RenderTextureFloat
#define SDL_RenderDrawLine SDL_RenderLine
#define SDL_RenderDrawLineF SDL_RenderLineF
#define SDL_RenderDrawLineF SDL_RenderLineFloat
#define SDL_RenderDrawLines SDL_RenderLines
#define SDL_RenderDrawLinesF SDL_RenderLinesF
#define SDL_RenderDrawLinesF SDL_RenderLinesFloat
#define SDL_RenderDrawPoint SDL_RenderPoint
#define SDL_RenderDrawPointF SDL_RenderPointF
#define SDL_RenderDrawPointF SDL_RenderPointFloat
#define SDL_RenderDrawPoints SDL_RenderPoints
#define SDL_RenderDrawPointsF SDL_RenderPointsF
#define SDL_RenderDrawPointsF SDL_RenderPointsFloat
#define SDL_RenderDrawRect SDL_RenderRect
#define SDL_RenderDrawRectF SDL_RenderRectF
#define SDL_RenderDrawRectF SDL_RenderRectFloat
#define SDL_RenderDrawRects SDL_RenderRects
#define SDL_RenderDrawRectsF SDL_RenderRectsF
#define SDL_RenderDrawRectsF SDL_RenderRectsFloat
#define SDL_RenderFillRectF SDL_RenderFillRectFloat
#define SDL_RenderFillRectsF SDL_RenderFillRectsFloat
#define SDL_RenderGetClipRect SDL_GetRenderClipRect
#define SDL_RenderGetIntegerScale SDL_GetRenderIntegerScale
#define SDL_RenderGetLogicalSize SDL_GetRenderLogicalSize
@@ -580,39 +582,41 @@
#endif
/* ##SDL_rect.h */
#define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsF
#define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsFloat
#define SDL_EnclosePoints SDL_EnclosePoints_renamed_SDL_GetRectEnclosingPoints
#define SDL_FRectEmpty SDL_FRectEmpty_renamed_SDL_RectEmptyF
#define SDL_FRectEquals SDL_FRectEquals_renamed_SDL_RectsEqualF
#define SDL_FRectEmpty SDL_FRectEmpty_renamed_SDL_RectEmptyFloat
#define SDL_FRectEquals SDL_FRectEquals_renamed_SDL_RectsEqualFloat
#define SDL_FRectEqualsEpsilon SDL_FRectEqualsEpsilon_renamed_SDL_RectsEqualEpsilon
#define SDL_HasIntersection SDL_HasIntersection_renamed_SDL_HasRectIntersection
#define SDL_HasIntersectionF SDL_HasIntersectionF_renamed_SDL_HasRectIntersectionF
#define SDL_IntersectFRect SDL_IntersectFRect_renamed_SDL_GetRectIntersectionF
#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_renamed_SDL_GetRectAndLineIntersectionF
#define SDL_HasIntersectionF SDL_HasIntersectionF_renamed_SDL_HasRectIntersectionFloat
#define SDL_IntersectFRect SDL_IntersectFRect_renamed_SDL_GetRectIntersectionFloat
#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_renamed_SDL_GetRectAndLineIntersectionFloat
#define SDL_IntersectRect SDL_IntersectRect_renamed_SDL_GetRectIntersection
#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_renamed_SDL_GetRectAndLineIntersection
#define SDL_PointInFRect SDL_PointInFRect_renamed_SDL_PointInRectF
#define SDL_PointInFRect SDL_PointInFRect_renamed_SDL_PointInRectFloat
#define SDL_RectEquals SDL_RectEquals_renamed_SDL_RectsEqual
#define SDL_UnionFRect SDL_UnionFRect_renamed_SDL_GetRectUnionF
#define SDL_UnionFRect SDL_UnionFRect_renamed_SDL_GetRectUnionFloat
#define SDL_UnionRect SDL_UnionRect_renamed_SDL_GetRectUnion
/* ##SDL_render.h */
#define SDL_RenderCopy SDL_RenderCopy_renamed_SDL_RenderTexture
#define SDL_RenderCopyEx SDL_RenderCopyEx_renamed_SDL_RenderTextureRotated
#define SDL_RenderCopyExF SDL_RenderCopyExF_renamed_SDL_RenderTextureRotatedF
#define SDL_RenderCopyF SDL_RenderCopyF_renamed_SDL_RenderTextureF
#define SDL_RenderCopyExF SDL_RenderCopyExF_renamed_SDL_RenderTextureRotatedFloat
#define SDL_RenderCopyF SDL_RenderCopyF_renamed_SDL_RenderTextureFloat
#define SDL_RenderDrawLine SDL_RenderDrawLine_renamed_SDL_RenderLine
#define SDL_RenderDrawLineF SDL_RenderDrawLineF_renamed_SDL_RenderLineF
#define SDL_RenderDrawLineF SDL_RenderDrawLineF_renamed_SDL_RenderLineFloat
#define SDL_RenderDrawLines SDL_RenderDrawLines_renamed_SDL_RenderLines
#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_renamed_SDL_RenderLinesF
#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_renamed_SDL_RenderLinesFloat
#define SDL_RenderDrawPoint SDL_RenderDrawPoint_renamed_SDL_RenderPoint
#define SDL_RenderDrawPointF SDL_RenderDrawPointF_renamed_SDL_RenderPointF
#define SDL_RenderDrawPointF SDL_RenderDrawPointF_renamed_SDL_RenderPointFloat
#define SDL_RenderDrawPoints SDL_RenderDrawPoints_renamed_SDL_RenderPoints
#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_renamed_SDL_RenderPointsF
#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_renamed_SDL_RenderPointsFloat
#define SDL_RenderDrawRect SDL_RenderDrawRect_renamed_SDL_RenderRect
#define SDL_RenderDrawRectF SDL_RenderDrawRectF_renamed_SDL_RenderRectF
#define SDL_RenderDrawRectF SDL_RenderDrawRectF_renamed_SDL_RenderRectFloat
#define SDL_RenderDrawRects SDL_RenderDrawRects_renamed_SDL_RenderRects
#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRectsF
#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRectsFloat
#define SDL_RenderFillRectF SDL_RenderFillRectF_renamed_SDL_RenderFillRectFloat
#define SDL_RenderFillRectsF SDL_RenderFillRectsF_renamed_SDL_RenderFillRectsFloat
#define SDL_RenderGetClipRect SDL_RenderGetClipRect_renamed_SDL_GetRenderClipRect
#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_renamed_SDL_GetRenderIntegerScale
#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_renamed_SDL_GetRenderLogicalSize