windows: Manage WideCharToMultiByte vs Windows XP.
Reference Issue #8666.
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@@ -376,6 +376,16 @@ SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat)
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return 0;
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}
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int WIN_WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWCH lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCCH lpDefaultChar, LPBOOL lpUsedDefaultChar)
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{
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if (WIN_IsWindowsXP()) {
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dwFlags &= ~WC_ERR_INVALID_CHARS; // not supported before Vista. Without this flag, it will just replace bogus chars with U+FFFD. You're on your own, WinXP.
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}
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return WideCharToMultiByte(CodePage, dwFlags, lpWideCharStr, cchWideChar, lpMultiByteStr, cbMultiByte, lpDefaultChar, lpUsedDefaultChar);
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}
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/* Win32-specific SDL_RunApp(), which does most of the SDL_main work,
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based on SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98 */
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#ifdef SDL_PLATFORM_WIN32
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@@ -173,6 +173,9 @@ extern BOOL WIN_IsRectEmpty(const RECT *rect);
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extern SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat);
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/* WideCharToMultiByte, but with some WinXP manangement. */
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extern int WIN_WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWCH lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCCH lpDefaultChar, LPBOOL lpUsedDefaultChar);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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