Rename SDL2 tests for SDL3
This commit is contained in:
@@ -6,7 +6,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
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EndProject
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@@ -28,7 +28,7 @@
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{1C9A3F71-35A5-4C56-B292-F4375B3C3649}</ProjectGuid>
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<RootNamespace>testsprite2</RootNamespace>
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<RootNamespace>testsprite</RootNamespace>
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<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@@ -124,7 +124,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -151,7 +151,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -178,7 +178,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -205,7 +205,7 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -235,7 +235,7 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -265,7 +265,7 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -1,6 +1,6 @@
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<Package>
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<Chunk Id="1000" Marker="Launch">
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<FileGroup DestinationPath="." SourcePath="." Include="testsprite2.exe" />
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<FileGroup DestinationPath="." SourcePath="." Include="testsprite.exe" />
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<FileGroup DestinationPath="." SourcePath="." Include="MicrosoftGame.config" />
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<FileGroup DestinationPath="." SourcePath="." Include="*.bmp" />
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<FileGroup DestinationPath="." SourcePath="." Include="*.png" />
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@@ -28,7 +28,7 @@
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>
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<RootNamespace>testsprite2</RootNamespace>
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<RootNamespace>testsprite</RootNamespace>
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<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@@ -124,7 +124,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -151,7 +151,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -178,7 +178,7 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -205,7 +205,7 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -235,7 +235,7 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -265,7 +265,7 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
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<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -333,7 +333,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
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</CopyFileToFolders>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\test\testsprite2.c" />
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<ClCompile Include="..\..\..\test\testsprite.c" />
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<ClCompile Include="..\..\..\test\testutils.c" />
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</ItemGroup>
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<ItemGroup>
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="..\..\..\test\testsprite2.c" />
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<ClCompile Include="..\..\..\test\testsprite.c" />
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<ClCompile Include="..\..\..\test\testutils.c" />
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</ItemGroup>
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<ItemGroup>
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@@ -7,7 +7,7 @@
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Publisher="CN=Publisher"/>
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<ExecutableList>
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<Executable Name="testsprite2.exe"
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<Executable Name="testsprite.exe"
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TargetDeviceFamily="PC"
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Id="Game" />
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</ExecutableList>
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@@ -22,12 +22,12 @@
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<MSAAppId>PleaseChangeMe</MSAAppId>
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<TitleId>FFFFFFFF</TitleId>
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<ShellVisuals DefaultDisplayName="testsprite2"
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<ShellVisuals DefaultDisplayName="testsprite"
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PublisherDisplayName="SDL"
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Square480x480Logo="Logo480x480.png"
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Square150x150Logo="Logo150x150.png"
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Square44x44Logo="Logo44x44.png"
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Description="testsprite2"
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Description="testsprite"
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ForegroundText="light"
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BackgroundColor="#000000"
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StoreLogo="Logo100x100.png"/>
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@@ -7,7 +7,7 @@
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Publisher="CN=Publisher"/>
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<ExecutableList>
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<Executable Name="testsprite2.exe"
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<Executable Name="testsprite.exe"
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TargetDeviceFamily="XboxOne"
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Id="Game" />
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</ExecutableList>
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@@ -16,13 +16,13 @@
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<MSAAppId>PleaseChangeMe</MSAAppId>
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<TitleId>FFFFFFFF</TitleId>
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<ShellVisuals DefaultDisplayName="testsprite2"
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<ShellVisuals DefaultDisplayName="testsprite"
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PublisherDisplayName="SDL"
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Square480x480Logo="Logo480x480.png"
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Square150x150Logo="Logo150x150.png"
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Square44x44Logo="Logo44x44.png"
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SplashScreenImage="SplashScreenImage.png"
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Description="testsprite2"
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Description="testsprite"
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ForegroundText="light"
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BackgroundColor="#000000"
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StoreLogo="Logo100x100.png"/>
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@@ -7,7 +7,7 @@
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Publisher="CN=Publisher"/>
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<ExecutableList>
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<Executable Name="testsprite2.exe"
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<Executable Name="testsprite.exe"
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TargetDeviceFamily="Scarlett"
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Id="Game" />
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</ExecutableList>
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@@ -16,12 +16,12 @@
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<MSAAppId>PleaseChangeMe</MSAAppId>
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<TitleId>FFFFFFFF</TitleId>
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<ShellVisuals DefaultDisplayName="testsprite2"
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<ShellVisuals DefaultDisplayName="testsprite"
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PublisherDisplayName="SDL"
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Square480x480Logo="Logo480x480.png"
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Square150x150Logo="Logo150x150.png"
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Square44x44Logo="Logo44x44.png"
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Description="testsprite2"
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Description="testsprite"
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SplashScreenImage="SplashScreenImage.png"
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ForegroundText="light"
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BackgroundColor="#000000"
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