Rename SDL2 tests for SDL3

This commit is contained in:
Sam Lantinga
2023-01-03 10:28:18 -08:00
parent 86658f2ca7
commit 1d956c2817
36 changed files with 170 additions and 170 deletions

View File

@@ -28,7 +28,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1C9A3F71-35A5-4C56-B292-F4375B3C3649}</ProjectGuid>
<RootNamespace>testsprite2</RootNamespace>
<RootNamespace>testsprite</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -124,7 +124,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -151,7 +151,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -178,7 +178,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -205,7 +205,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -235,7 +235,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -265,7 +265,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>

View File

@@ -1,6 +1,6 @@
<Package>
<Chunk Id="1000" Marker="Launch">
<FileGroup DestinationPath="." SourcePath="." Include="testsprite2.exe" />
<FileGroup DestinationPath="." SourcePath="." Include="testsprite.exe" />
<FileGroup DestinationPath="." SourcePath="." Include="MicrosoftGame.config" />
<FileGroup DestinationPath="." SourcePath="." Include="*.bmp" />
<FileGroup DestinationPath="." SourcePath="." Include="*.png" />

View File

@@ -28,7 +28,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>
<RootNamespace>testsprite2</RootNamespace>
<RootNamespace>testsprite</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -124,7 +124,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -151,7 +151,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -178,7 +178,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -205,7 +205,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -235,7 +235,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -265,7 +265,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -333,7 +333,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
</CopyFileToFolders>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\testsprite2.c" />
<ClCompile Include="..\..\..\test\testsprite.c" />
<ClCompile Include="..\..\..\test\testutils.c" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\..\test\testsprite2.c" />
<ClCompile Include="..\..\..\test\testsprite.c" />
<ClCompile Include="..\..\..\test\testutils.c" />
</ItemGroup>
<ItemGroup>

View File

@@ -7,7 +7,7 @@
Publisher="CN=Publisher"/>
<ExecutableList>
<Executable Name="testsprite2.exe"
<Executable Name="testsprite.exe"
TargetDeviceFamily="PC"
Id="Game" />
</ExecutableList>
@@ -22,12 +22,12 @@
<MSAAppId>PleaseChangeMe</MSAAppId>
<TitleId>FFFFFFFF</TitleId>
<ShellVisuals DefaultDisplayName="testsprite2"
<ShellVisuals DefaultDisplayName="testsprite"
PublisherDisplayName="SDL"
Square480x480Logo="Logo480x480.png"
Square150x150Logo="Logo150x150.png"
Square44x44Logo="Logo44x44.png"
Description="testsprite2"
Description="testsprite"
ForegroundText="light"
BackgroundColor="#000000"
StoreLogo="Logo100x100.png"/>

View File

@@ -7,7 +7,7 @@
Publisher="CN=Publisher"/>
<ExecutableList>
<Executable Name="testsprite2.exe"
<Executable Name="testsprite.exe"
TargetDeviceFamily="XboxOne"
Id="Game" />
</ExecutableList>
@@ -16,13 +16,13 @@
<MSAAppId>PleaseChangeMe</MSAAppId>
<TitleId>FFFFFFFF</TitleId>
<ShellVisuals DefaultDisplayName="testsprite2"
<ShellVisuals DefaultDisplayName="testsprite"
PublisherDisplayName="SDL"
Square480x480Logo="Logo480x480.png"
Square150x150Logo="Logo150x150.png"
Square44x44Logo="Logo44x44.png"
SplashScreenImage="SplashScreenImage.png"
Description="testsprite2"
Description="testsprite"
ForegroundText="light"
BackgroundColor="#000000"
StoreLogo="Logo100x100.png"/>

View File

@@ -7,7 +7,7 @@
Publisher="CN=Publisher"/>
<ExecutableList>
<Executable Name="testsprite2.exe"
<Executable Name="testsprite.exe"
TargetDeviceFamily="Scarlett"
Id="Game" />
</ExecutableList>
@@ -16,12 +16,12 @@
<MSAAppId>PleaseChangeMe</MSAAppId>
<TitleId>FFFFFFFF</TitleId>
<ShellVisuals DefaultDisplayName="testsprite2"
<ShellVisuals DefaultDisplayName="testsprite"
PublisherDisplayName="SDL"
Square480x480Logo="Logo480x480.png"
Square150x150Logo="Logo150x150.png"
Square44x44Logo="Logo44x44.png"
Description="testsprite2"
Description="testsprite"
SplashScreenImage="SplashScreenImage.png"
ForegroundText="light"
BackgroundColor="#000000"