Rename SDL2 tests for SDL3
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@@ -123,7 +123,7 @@ add_sdl_test_executable(testatomic NONINTERACTIVE testatomic.c)
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add_sdl_test_executable(testintersections testintersections.c)
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add_sdl_test_executable(testrelative testrelative.c)
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add_sdl_test_executable(testhittesting testhittesting.c)
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add_sdl_test_executable(testdraw2 testdraw2.c)
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add_sdl_test_executable(testdraw testdraw.c)
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add_sdl_test_executable(testdrawchessboard testdrawchessboard.c)
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add_sdl_test_executable(testdropfile testdropfile.c)
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add_sdl_test_executable(testerror NONINTERACTIVE testerror.c)
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@@ -137,7 +137,7 @@ endif()
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add_sdl_test_executable(testfile testfile.c)
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add_sdl_test_executable(testgamepad NEEDS_RESOURCES TESTUTILS testgamepad.c)
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add_sdl_test_executable(testgeometry TESTUTILS testgeometry.c)
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add_sdl_test_executable(testgl2 testgl2.c)
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add_sdl_test_executable(testgl testgl.c)
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add_sdl_test_executable(testgles testgles.c)
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add_sdl_test_executable(testgles2 testgles2.c)
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add_sdl_test_executable(testgles2_sdf TESTUTILS testgles2_sdf.c)
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@@ -174,7 +174,7 @@ elseif(HAVE_X11)
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target_link_libraries(testnative PRIVATE X11)
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endif()
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add_sdl_test_executable(testoverlay2 NEEDS_RESOURCES TESTUTILS testoverlay2.c)
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add_sdl_test_executable(testoverlay NEEDS_RESOURCES TESTUTILS testoverlay.c)
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add_sdl_test_executable(testplatform NONINTERACTIVE testplatform.c)
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add_sdl_test_executable(testpower NONINTERACTIVE testpower.c)
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add_sdl_test_executable(testfilesystem NONINTERACTIVE testfilesystem.c)
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@@ -184,14 +184,14 @@ add_sdl_test_executable(testsem testsem.c)
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add_sdl_test_executable(testsensor testsensor.c)
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add_sdl_test_executable(testshader NEEDS_RESOURCES testshader.c)
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add_sdl_test_executable(testshape NEEDS_RESOURCES testshape.c)
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add_sdl_test_executable(testsprite2 NEEDS_RESOURCES TESTUTILS testsprite2.c)
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add_sdl_test_executable(testsprite NEEDS_RESOURCES TESTUTILS testsprite.c)
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add_sdl_test_executable(testspriteminimal NEEDS_RESOURCES TESTUTILS testspriteminimal.c)
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add_sdl_test_executable(teststreaming NEEDS_RESOURCES TESTUTILS teststreaming.c)
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add_sdl_test_executable(testtimer NONINTERACTIVE testtimer.c)
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add_sdl_test_executable(testurl testurl.c)
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add_sdl_test_executable(testver NONINTERACTIVE testver.c)
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add_sdl_test_executable(testviewport NEEDS_RESOURCES TESTUTILS testviewport.c)
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add_sdl_test_executable(testwm2 testwm2.c)
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add_sdl_test_executable(testwm testwm.c)
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add_sdl_test_executable(testyuv NEEDS_RESOURCES testyuv.c testyuv_cvt.c)
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add_sdl_test_executable(torturethread torturethread.c)
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add_sdl_test_executable(testrendercopyex NEEDS_RESOURCES TESTUTILS testrendercopyex.c)
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@@ -241,14 +241,14 @@ endif()
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if(OPENGL_FOUND)
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if(TARGET OpenGL::GL)
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target_link_libraries(testshader PRIVATE OpenGL::GL)
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target_link_libraries(testgl2 PRIVATE OpenGL::GL)
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target_link_libraries(testgl PRIVATE OpenGL::GL)
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else()
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if(EMSCRIPTEN AND OPENGL_gl_LIBRARY STREQUAL "nul")
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set(OPENGL_gl_LIBRARY GL)
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endif()
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# emscripten's FindOpenGL.cmake does not create OpenGL::GL
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target_link_libraries(testshader PRIVATE ${OPENGL_gl_LIBRARY})
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target_link_libraries(testgl2 PRIVATE ${OPENGL_gl_LIBRARY})
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target_link_libraries(testgl PRIVATE ${OPENGL_gl_LIBRARY})
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endif()
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endif()
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if(EMSCRIPTEN)
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