examples: Added renderer/14-viewport
(This intentionally skips a few example numbers, as I intend to fill in some other topics before this, later.)
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examples/renderer/14-viewport/README.txt
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examples/renderer/14-viewport/README.txt
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This example creates an SDL window and renderer, loads a texture
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from a .bmp file, and then draws it a few times each frame, adjusting
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the viewport before each draw.
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