Made return value descriptions more consistent across the API
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@@ -86,8 +86,8 @@ typedef struct SDL_Finger
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* \param count a pointer filled in with the number of devices returned, can
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* be NULL.
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* \returns a 0 terminated array of touch device IDs which should be freed
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* with SDL_free(), or NULL on error; call SDL_GetError() for more
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* details.
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* with SDL_free(), or NULL on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@@ -99,8 +99,8 @@ extern SDL_DECLSPEC SDL_TouchID *SDLCALL SDL_GetTouchDevices(int *count);
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* The returned string follows the SDL_GetStringRule, and will be automatically freed later.
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*
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* \param touchID the touch device instance ID.
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* \returns touch device name, or NULL on error; call SDL_GetError() for more
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* details.
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* \returns touch device name, or NULL on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@@ -123,8 +123,8 @@ extern SDL_DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_Touch
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* \param count a pointer filled in with the number of fingers returned, can
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* be NULL.
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* \returns a NULL terminated array of SDL_Finger pointers which should be
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* freed with SDL_free(), or NULL on error; call SDL_GetError() for
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* more details.
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* freed with SDL_free(), or NULL on failure; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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