Displays are now referenced by instance ID instead of index

This commit is contained in:
Sam Lantinga
2023-01-29 13:30:55 -08:00
parent 758c0dd6d8
commit 22c69bccdf
157 changed files with 1620 additions and 1589 deletions

View File

@@ -413,8 +413,9 @@
/* ##SDL_video.h */
#define SDL_GetDisplayDPI SDL_GetDisplayPhysicalDPI
#define SDL_GetPointDisplayIndex SDL_GetDisplayIndexForPoint
#define SDL_GetRectDisplayIndex SDL_GetDisplayIndexForRect
#define SDL_GetPointDisplayIndex SDL_GetDisplayForPoint
#define SDL_GetRectDisplayIndex SDL_GetDisplayForRect
#define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow
#define SDL_WINDOW_FULLSCREEN SDL_WINDOW_FULLSCREEN_EXCLUSIVE
#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_MOUSE_GRABBED
@@ -795,8 +796,9 @@
/* ##SDL_video.h */
#define SDL_GetDisplayDPI SDL_GetDisplayDPI_renamed_SDL_GetDisplayPhysicalDPI
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayIndexForPoint
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayIndexForRect
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayForPoint
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayForRect
#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow
#define SDL_WINDOW_FULLSCREEN SDL_WINDOW_FULLSCREEN_renamed_SDL_WINDOW_FULLSCREEN_EXCLUSIVE
#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_INPUT_GRABBED_renamed_SDL_WINDOW_MOUSE_GRABBED