docs: Add \threadsafety to some low-hanging fruit across a few headers.
Reference Issue #7140.
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@@ -56,6 +56,8 @@ extern "C" {
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* \returns an unsigned 64-bit value representing the number of milliseconds
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* since the SDL library initialized.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetTicks(void);
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@@ -66,6 +68,8 @@ extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetTicks(void);
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* \returns an unsigned 64-bit value representing the number of nanoseconds
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* since the SDL library initialized.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetTicksNS(void);
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@@ -81,6 +85,8 @@ extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetTicksNS(void);
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*
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* \returns the current counter value.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetPerformanceFrequency
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@@ -92,6 +98,8 @@ extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
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*
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* \returns a platform-specific count per second.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetPerformanceCounter
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@@ -107,6 +115,8 @@ extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
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*
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* \param ms the number of milliseconds to delay.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
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@@ -120,6 +130,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
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*
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* \param ns the number of nanoseconds to delay.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_DelayNS(Uint64 ns);
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@@ -133,6 +145,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_DelayNS(Uint64 ns);
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*
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* \param ns the number of nanoseconds to delay.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.4.
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_DelayPrecise(Uint64 ns);
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@@ -275,6 +289,8 @@ extern SDL_DECLSPEC SDL_TimerID SDLCALL SDL_AddTimerNS(Uint64 interval, SDL_NSTi
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_AddTimer
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