Support VisualC-WinRT UWP build

This commit is contained in:
Isaac Aronson
2023-10-10 17:58:53 -05:00
committed by Sam Lantinga
parent 8d099d8976
commit 23d4e9ec13
2 changed files with 20 additions and 6 deletions

View File

@@ -178,6 +178,8 @@
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h" /> <ClInclude Include="..\src\video\dummy\SDL_nullvideo.h" />
<ClInclude Include="..\src\video\SDL_blit.h" /> <ClInclude Include="..\src\video\SDL_blit.h" />
<ClInclude Include="..\src\video\SDL_blit_auto.h" /> <ClInclude Include="..\src\video\SDL_blit_auto.h" />
<ClInclude Include="..\src\video\SDL_blit_A_avx2.h" />
<ClInclude Include="..\src\video\SDL_blit_A_sse4_1.h" />
<ClInclude Include="..\src\video\SDL_blit_copy.h" /> <ClInclude Include="..\src\video\SDL_blit_copy.h" />
<ClInclude Include="..\src\video\SDL_blit_slow.h" /> <ClInclude Include="..\src\video\SDL_blit_slow.h" />
<ClInclude Include="..\src\video\SDL_clipboard_c.h" /> <ClInclude Include="..\src\video\SDL_clipboard_c.h" />
@@ -547,6 +549,8 @@
<ClCompile Include="..\src\video\SDL_blit_1.c" /> <ClCompile Include="..\src\video\SDL_blit_1.c" />
<ClCompile Include="..\src\video\SDL_blit_A.c" /> <ClCompile Include="..\src\video\SDL_blit_A.c" />
<ClCompile Include="..\src\video\SDL_blit_auto.c" /> <ClCompile Include="..\src\video\SDL_blit_auto.c" />
<ClCompile Include="..\src\video\SDL_blit_A_avx2.c" />
<ClCompile Include="..\src\video\SDL_blit_A_sse4_1.c" />
<ClCompile Include="..\src\video\SDL_blit_copy.c" /> <ClCompile Include="..\src\video\SDL_blit_copy.c" />
<ClCompile Include="..\src\video\SDL_blit_N.c" /> <ClCompile Include="..\src\video\SDL_blit_N.c" />
<ClCompile Include="..\src\video\SDL_blit_slow.c" /> <ClCompile Include="..\src\video\SDL_blit_slow.c" />
@@ -917,4 +921,4 @@
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@@ -426,9 +426,6 @@
<ClInclude Include="..\src\video\SDL_blit_slow.h"> <ClInclude Include="..\src\video\SDL_blit_slow.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\video\SDL_clipboard_c.h">
<Filter>video</Filter>
</ClInclude>
<ClInclude Include="..\src\video\SDL_egl_c.h"> <ClInclude Include="..\src\video\SDL_egl_c.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
@@ -533,7 +530,7 @@
</ClCompile> </ClCompile>
<ClCompile Include="..\src\audio\SDL_audioresample.c"> <ClCompile Include="..\src\audio\SDL_audioresample.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\audio\SDL_mixer.c"> <ClCompile Include="..\src\audio\SDL_mixer.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
@@ -954,6 +951,13 @@
<ClInclude Include="..\include\SDL3\SDL_main_impl.h"> <ClInclude Include="..\include\SDL3\SDL_main_impl.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\video\SDL_clipboard_c.h" />
<ClInclude Include="..\src\video\SDL_blit_A_avx2.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\src\video\SDL_blit_A_sse4_1.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c"> <ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c">
@@ -974,5 +978,11 @@
<ClCompile Include="..\src\core\windows\pch_cpp.cpp"> <ClCompile Include="..\src\core\windows\pch_cpp.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\video\SDL_blit_A_avx2.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\video\SDL_blit_A_sse4_1.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>