Always provide an implementation for all SDL3 symbols

This commit is contained in:
Anonymous Maarten
2023-09-27 06:11:09 +02:00
committed by Anonymous Maarten
parent 3a36433a3c
commit 25ce87979d
11 changed files with 404 additions and 4 deletions

View File

@@ -250,6 +250,8 @@
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\src\core\SDL_core_unsupported.c" />
<ClCompile Include="..\src\core\SDL_runapp.c" />
<ClCompile Include="..\src\core\windows\SDL_windows.c" />
<ClCompile Include="..\src\core\windows\SDL_xinput.c" />
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
@@ -383,6 +385,7 @@
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c" />
<ClCompile Include="..\src\render\SDL_d3dmath.c" />
<ClCompile Include="..\src\render\SDL_render.c" />
<ClCompile Include="..\src\render\SDL_render_unsupported.c" />
<ClCompile Include="..\src\render\SDL_yuv_sw.c" />
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c" />
<ClCompile Include="..\src\render\software\SDL_blendline.c" />
@@ -512,6 +515,7 @@
<ClCompile Include="..\src\video\SDL_stretch.c" />
<ClCompile Include="..\src\video\SDL_surface.c" />
<ClCompile Include="..\src\video\SDL_video.c" />
<ClCompile Include="..\src\video\SDL_video_unsupported.c" />
<ClCompile Include="..\src\video\SDL_yuv.c" />
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
<CompileAsWinRT>true</CompileAsWinRT>

View File

@@ -498,6 +498,12 @@
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\core\SDL_core_unsupported.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\core\SDL_runapp.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\core\windows\SDL_windows.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -606,6 +612,9 @@
<ClCompile Include="..\src\render\SDL_render.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\render\SDL_render_unsupported.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\render\SDL_yuv_sw.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -786,6 +795,9 @@
<ClCompile Include="..\src\video\SDL_video.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\video\SDL_video_unsupported.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
<Filter>Source Files</Filter>
</ClCompile>