SDL_video.c: remove two stray line continuation chars .

This commit is contained in:
Ozkan Sezer
2025-05-26 01:41:47 +03:00
parent 168d1a9253
commit 25db127450

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@@ -2772,7 +2772,7 @@ SDL_Window *SDL_GetWindowFromID(SDL_WindowID id)
} }
} }
} }
SDL_SetError("Invalid window ID"); \ SDL_SetError("Invalid window ID");
return NULL; return NULL;
} }
@@ -5149,8 +5149,7 @@ bool SDL_GL_GetAttribute(SDL_GLAttr attr, int *value)
} }
if (fbo_type != GL_NONE) { if (fbo_type != GL_NONE) {
glGetFramebufferAttachmentParameterivFunc(GL_FRAMEBUFFER, attachment, attachmentattrib, (GLint *)value); glGetFramebufferAttachmentParameterivFunc(GL_FRAMEBUFFER, attachment, attachmentattrib, (GLint *)value);
} } else {
else {
*value = 0; *value = 0;
} }
if (glBindFramebufferFunc && (current_fbo != 0)) { if (glBindFramebufferFunc && (current_fbo != 0)) {
@@ -5381,7 +5380,7 @@ bool SDL_GL_SwapWindow(SDL_Window *window)
bool SDL_GL_DestroyContext(SDL_GLContext context) bool SDL_GL_DestroyContext(SDL_GLContext context)
{ {
if (!_this) { if (!_this) {
return SDL_UninitializedVideo(); \ return SDL_UninitializedVideo();
} }
if (!context) { if (!context) {
return SDL_InvalidParamError("context"); return SDL_InvalidParamError("context");