Fix vsync-off support for direct3d11
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@@ -2172,6 +2172,7 @@ elseif(WINDOWS)
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#include <gameinput.h>
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int main(int argc, char **argv) { return 0; }" HAVE_GAMEINPUT_H
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)
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check_include_file(dxgi1_5.h HAVE_DXGI1_5_H)
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check_include_file(dxgi1_6.h HAVE_DXGI1_6_H)
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check_include_file(tpcshrd.h HAVE_TPCSHRD_H)
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check_include_file(roapi.h HAVE_ROAPI_H)
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