Removed SDL_ClearHints() from the public API
Fixes https://github.com/libsdl-org/SDL/issues/9129
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@@ -37,7 +37,6 @@ SDL3_0.0.0 {
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SDL_CleanupTLS;
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SDL_ClearComposition;
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SDL_ClearError;
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SDL_ClearHints;
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SDL_CloseGamepad;
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SDL_CloseJoystick;
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SDL_CloseSensor;
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@@ -61,7 +61,6 @@
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#define SDL_CleanupTLS SDL_CleanupTLS_REAL
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#define SDL_ClearComposition SDL_ClearComposition_REAL
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#define SDL_ClearError SDL_ClearError_REAL
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#define SDL_ClearHints SDL_ClearHints_REAL
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#define SDL_CloseGamepad SDL_CloseGamepad_REAL
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#define SDL_CloseJoystick SDL_CloseJoystick_REAL
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#define SDL_CloseSensor SDL_CloseSensor_REAL
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@@ -127,7 +127,6 @@ SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_CleanupTLS,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_ClearComposition,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_ClearError,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_ClearHints,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_CloseGamepad,(SDL_Gamepad *a),(a),)
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SDL_DYNAPI_PROC(void,SDL_CloseJoystick,(SDL_Joystick *a),(a),)
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SDL_DYNAPI_PROC(void,SDL_CloseSensor,(SDL_Sensor *a),(a),)
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