build_config: change unnecessary replacement variables to 1

Makes all macros only used in `#ifdef`s defined as `1` when they exist, instead of the CMake value of the corresponding variable.
This commit is contained in:
L zard
2024-11-02 17:22:48 +01:00
committed by Sam Lantinga
parent c2508d5d99
commit 286cc2ebd0

View File

@@ -31,10 +31,10 @@
/* General platform specific identifiers */ /* General platform specific identifiers */
#include <SDL3/SDL_platform_defines.h> #include <SDL3/SDL_platform_defines.h>
#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@ #cmakedefine HAVE_GCC_ATOMICS 1
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@ #cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
#cmakedefine SDL_DISABLE_ALLOCA #cmakedefine SDL_DISABLE_ALLOCA 1
/* Useful headers */ /* Useful headers */
#cmakedefine HAVE_FLOAT_H 1 #cmakedefine HAVE_FLOAT_H 1
@@ -211,21 +211,21 @@
#cmakedefine HAVE_LIBDECOR_H 1 #cmakedefine HAVE_LIBDECOR_H 1
#cmakedefine HAVE_LIBURING_H 1 #cmakedefine HAVE_LIBURING_H 1
#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@ #cmakedefine HAVE_DDRAW_H 1
#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@ #cmakedefine HAVE_DSOUND_H 1
#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@ #cmakedefine HAVE_DINPUT_H 1
#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@ #cmakedefine HAVE_XINPUT_H 1
#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H @HAVE_WINDOWS_GAMING_INPUT_H@ #cmakedefine HAVE_WINDOWS_GAMING_INPUT_H 1
#cmakedefine HAVE_GAMEINPUT_H @HAVE_GAMEINPUT_H@ #cmakedefine HAVE_GAMEINPUT_H 1
#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@ #cmakedefine HAVE_DXGI_H 1
#cmakedefine HAVE_DXGI1_6_H @HAVE_DXGI1_6_H@ #cmakedefine HAVE_DXGI1_6_H 1
#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@ #cmakedefine HAVE_MMDEVICEAPI_H 1
#cmakedefine HAVE_TPCSHRD_H @HAVE_TPCSHRD_H@ #cmakedefine HAVE_TPCSHRD_H 1
#cmakedefine HAVE_ROAPI_H @HAVE_ROAPI_H@ #cmakedefine HAVE_ROAPI_H 1
#cmakedefine HAVE_SHELLSCALINGAPI_H @HAVE_SHELLSCALINGAPI_H@ #cmakedefine HAVE_SHELLSCALINGAPI_H 1
#cmakedefine USE_POSIX_SPAWN @USE_POSIX_SPAWN@ #cmakedefine USE_POSIX_SPAWN 1
/* SDL internal assertion support */ /* SDL internal assertion support */
#cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1 #cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1
@@ -234,156 +234,156 @@
#endif #endif
/* Allow disabling of major subsystems */ /* Allow disabling of major subsystems */
#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@ #cmakedefine SDL_AUDIO_DISABLED 1
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@ #cmakedefine SDL_VIDEO_DISABLED 1
#cmakedefine SDL_GPU_DISABLED @SDL_GPU_DISABLED@ #cmakedefine SDL_GPU_DISABLED 1
#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@ #cmakedefine SDL_RENDER_DISABLED 1
#cmakedefine SDL_CAMERA_DISABLED @SDL_CAMERA_DISABLED@ #cmakedefine SDL_CAMERA_DISABLED 1
#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@ #cmakedefine SDL_JOYSTICK_DISABLED 1
#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@ #cmakedefine SDL_HAPTIC_DISABLED 1
#cmakedefine SDL_HIDAPI_DISABLED @SDL_HIDAPI_DISABLED@ #cmakedefine SDL_HIDAPI_DISABLED 1
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@ #cmakedefine SDL_POWER_DISABLED 1
#cmakedefine SDL_SENSOR_DISABLED @SDL_SENSOR_DISABLED@ #cmakedefine SDL_SENSOR_DISABLED 1
#cmakedefine SDL_DIALOG_DISABLED @SDL_DIALOG_DISABLED@ #cmakedefine SDL_DIALOG_DISABLED 1
#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@ #cmakedefine SDL_THREADS_DISABLED 1
/* Enable various audio drivers */ /* Enable various audio drivers */
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@ #cmakedefine SDL_AUDIO_DRIVER_ALSA 1
#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_OPENSLES @SDL_AUDIO_DRIVER_OPENSLES@ #cmakedefine SDL_AUDIO_DRIVER_OPENSLES 1
#cmakedefine SDL_AUDIO_DRIVER_AAUDIO @SDL_AUDIO_DRIVER_AAUDIO@ #cmakedefine SDL_AUDIO_DRIVER_AAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@ #cmakedefine SDL_AUDIO_DRIVER_COREAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@ #cmakedefine SDL_AUDIO_DRIVER_DISK 1
#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@ #cmakedefine SDL_AUDIO_DRIVER_DSOUND 1
#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@ #cmakedefine SDL_AUDIO_DRIVER_DUMMY 1
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@ #cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@ #cmakedefine SDL_AUDIO_DRIVER_HAIKU 1
#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@ #cmakedefine SDL_AUDIO_DRIVER_JACK 1
#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@ #cmakedefine SDL_AUDIO_DRIVER_NETBSD 1
#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@ #cmakedefine SDL_AUDIO_DRIVER_OSS 1
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE @SDL_AUDIO_DRIVER_PIPEWIRE@ #cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE 1
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@ #cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@ #cmakedefine SDL_AUDIO_DRIVER_SNDIO 1
#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@ #cmakedefine SDL_AUDIO_DRIVER_WASAPI 1
#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@ #cmakedefine SDL_AUDIO_DRIVER_VITA 1
#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@ #cmakedefine SDL_AUDIO_DRIVER_PSP 1
#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@ #cmakedefine SDL_AUDIO_DRIVER_PS2 1
#cmakedefine SDL_AUDIO_DRIVER_N3DS @SDL_AUDIO_DRIVER_N3DS@ #cmakedefine SDL_AUDIO_DRIVER_N3DS 1
#cmakedefine SDL_AUDIO_DRIVER_QNX @SDL_AUDIO_DRIVER_QNX@ #cmakedefine SDL_AUDIO_DRIVER_QNX 1
/* Enable various input drivers */ /* Enable various input drivers */
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@ #cmakedefine SDL_INPUT_LINUXEV 1
#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@ #cmakedefine SDL_INPUT_LINUXKD 1
#cmakedefine SDL_INPUT_FBSDKBIO @SDL_INPUT_FBSDKBIO@ #cmakedefine SDL_INPUT_FBSDKBIO 1
#cmakedefine SDL_INPUT_WSCONS @SDL_INPUT_WSCONS@ #cmakedefine SDL_INPUT_WSCONS 1
#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H @SDL_HAVE_MACHINE_JOYSTICK_H@ #cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H 1
#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@ #cmakedefine SDL_JOYSTICK_ANDROID 1
#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@ #cmakedefine SDL_JOYSTICK_DINPUT 1
#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@ #cmakedefine SDL_JOYSTICK_DUMMY 1
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@ #cmakedefine SDL_JOYSTICK_EMSCRIPTEN 1
#cmakedefine SDL_JOYSTICK_GAMEINPUT @SDL_JOYSTICK_GAMEINPUT@ #cmakedefine SDL_JOYSTICK_GAMEINPUT 1
#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@ #cmakedefine SDL_JOYSTICK_HAIKU 1
#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@ #cmakedefine SDL_JOYSTICK_HIDAPI 1
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@ #cmakedefine SDL_JOYSTICK_IOKIT 1
#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@ #cmakedefine SDL_JOYSTICK_LINUX 1
#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@ #cmakedefine SDL_JOYSTICK_MFI 1
#cmakedefine SDL_JOYSTICK_N3DS @SDL_JOYSTICK_N3DS@ #cmakedefine SDL_JOYSTICK_N3DS 1
#cmakedefine SDL_JOYSTICK_PS2 @SDL_JOYSTICK_PS2@ #cmakedefine SDL_JOYSTICK_PS2 1
#cmakedefine SDL_JOYSTICK_PSP @SDL_JOYSTICK_PSP@ #cmakedefine SDL_JOYSTICK_PSP 1
#cmakedefine SDL_JOYSTICK_RAWINPUT @SDL_JOYSTICK_RAWINPUT@ #cmakedefine SDL_JOYSTICK_RAWINPUT 1
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@ #cmakedefine SDL_JOYSTICK_USBHID 1
#cmakedefine SDL_JOYSTICK_VIRTUAL @SDL_JOYSTICK_VIRTUAL@ #cmakedefine SDL_JOYSTICK_VIRTUAL 1
#cmakedefine SDL_JOYSTICK_VITA @SDL_JOYSTICK_VITA@ #cmakedefine SDL_JOYSTICK_VITA 1
#cmakedefine SDL_JOYSTICK_WGI @SDL_JOYSTICK_WGI@ #cmakedefine SDL_JOYSTICK_WGI 1
#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@ #cmakedefine SDL_JOYSTICK_XINPUT 1
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@ #cmakedefine SDL_HAPTIC_DUMMY 1
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@ #cmakedefine SDL_HAPTIC_LINUX 1
#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@ #cmakedefine SDL_HAPTIC_IOKIT 1
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@ #cmakedefine SDL_HAPTIC_DINPUT 1
#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@ #cmakedefine SDL_HAPTIC_ANDROID 1
#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@ #cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@
#cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@ #cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@
/* Enable various process implementations */ /* Enable various process implementations */
#cmakedefine SDL_PROCESS_DUMMY @SDL_PROCESS_DUMMY@ #cmakedefine SDL_PROCESS_DUMMY 1
#cmakedefine SDL_PROCESS_POSIX @SDL_PROCESS_POSIX@ #cmakedefine SDL_PROCESS_POSIX 1
#cmakedefine SDL_PROCESS_WINDOWS @SDL_PROCESS_WINDOWS@ #cmakedefine SDL_PROCESS_WINDOWS 1
/* Enable various sensor drivers */ /* Enable various sensor drivers */
#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@ #cmakedefine SDL_SENSOR_ANDROID 1
#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@ #cmakedefine SDL_SENSOR_COREMOTION 1
#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@ #cmakedefine SDL_SENSOR_WINDOWS 1
#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@ #cmakedefine SDL_SENSOR_DUMMY 1
#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@ #cmakedefine SDL_SENSOR_VITA 1
#cmakedefine SDL_SENSOR_N3DS @SDL_SENSOR_N3DS@ #cmakedefine SDL_SENSOR_N3DS 1
/* Enable various shared object loading systems */ /* Enable various shared object loading systems */
#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@ #cmakedefine SDL_LOADSO_DLOPEN 1
#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@ #cmakedefine SDL_LOADSO_DUMMY 1
#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@ #cmakedefine SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */ /* Enable various threading systems */
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX @SDL_THREAD_GENERIC_COND_SUFFIX@ #cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX 1
#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX @SDL_THREAD_GENERIC_RWLOCK_SUFFIX@ #cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@ #cmakedefine SDL_THREAD_PTHREAD 1
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@ #cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@ #cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@ #cmakedefine SDL_THREAD_WINDOWS 1
#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@ #cmakedefine SDL_THREAD_VITA 1
#cmakedefine SDL_THREAD_PSP @SDL_THREAD_PSP@ #cmakedefine SDL_THREAD_PSP 1
#cmakedefine SDL_THREAD_PS2 @SDL_THREAD_PS2@ #cmakedefine SDL_THREAD_PS2 1
#cmakedefine SDL_THREAD_N3DS @SDL_THREAD_N3DS@ #cmakedefine SDL_THREAD_N3DS 1
/* Enable various RTC systems */ /* Enable various RTC systems */
#cmakedefine SDL_TIME_UNIX @SDL_TIME_UNIX@ #cmakedefine SDL_TIME_UNIX 1
#cmakedefine SDL_TIME_WINDOWS @SDL_TIME_WINDOWS@ #cmakedefine SDL_TIME_WINDOWS 1
#cmakedefine SDL_TIME_VITA @SDL_TIME_VITA@ #cmakedefine SDL_TIME_VITA 1
#cmakedefine SDL_TIME_PSP @SDL_TIME_PSP@ #cmakedefine SDL_TIME_PSP 1
#cmakedefine SDL_TIME_PS2 @SDL_TIME_PS2@ #cmakedefine SDL_TIME_PS2 1
#cmakedefine SDL_TIME_N3DS @SDL_TIME_N3DS@ #cmakedefine SDL_TIME_N3DS 1
/* Enable various timer systems */ /* Enable various timer systems */
#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@ #cmakedefine SDL_TIMER_HAIKU 1
#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@ #cmakedefine SDL_TIMER_UNIX 1
#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@ #cmakedefine SDL_TIMER_WINDOWS 1
#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@ #cmakedefine SDL_TIMER_VITA 1
#cmakedefine SDL_TIMER_PSP @SDL_TIMER_PSP@ #cmakedefine SDL_TIMER_PSP 1
#cmakedefine SDL_TIMER_PS2 @SDL_TIMER_PS2@ #cmakedefine SDL_TIMER_PS2 1
#cmakedefine SDL_TIMER_N3DS @SDL_TIMER_N3DS@ #cmakedefine SDL_TIMER_N3DS 1
/* Enable various video drivers */ /* Enable various video drivers */
#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@ #cmakedefine SDL_VIDEO_DRIVER_ANDROID 1
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@ #cmakedefine SDL_VIDEO_DRIVER_COCOA 1
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@ #cmakedefine SDL_VIDEO_DRIVER_DUMMY 1
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@ #cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@ #cmakedefine SDL_VIDEO_DRIVER_HAIKU 1
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@ #cmakedefine SDL_VIDEO_DRIVER_KMSDRM 1
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@ #cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@ #cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@
#cmakedefine SDL_VIDEO_DRIVER_N3DS @SDL_VIDEO_DRIVER_N3DS@ #cmakedefine SDL_VIDEO_DRIVER_N3DS 1
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@ #cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN 1
#cmakedefine SDL_VIDEO_DRIVER_PS2 @SDL_VIDEO_DRIVER_PS2@ #cmakedefine SDL_VIDEO_DRIVER_PS2 1
#cmakedefine SDL_VIDEO_DRIVER_PSP @SDL_VIDEO_DRIVER_PSP@ #cmakedefine SDL_VIDEO_DRIVER_PSP 1
#cmakedefine SDL_VIDEO_DRIVER_RISCOS @SDL_VIDEO_DRIVER_RISCOS@ #cmakedefine SDL_VIDEO_DRIVER_RISCOS 1
#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP @SDL_VIDEO_DRIVER_ROCKCHIP@ #cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP 1
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@ #cmakedefine SDL_VIDEO_DRIVER_RPI 1
#cmakedefine SDL_VIDEO_DRIVER_UIKIT @SDL_VIDEO_DRIVER_UIKIT@ #cmakedefine SDL_VIDEO_DRIVER_UIKIT 1
#cmakedefine SDL_VIDEO_DRIVER_VITA @SDL_VIDEO_DRIVER_VITA@ #cmakedefine SDL_VIDEO_DRIVER_VITA 1
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@ #cmakedefine SDL_VIDEO_DRIVER_VIVANTE 1
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@ #cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK 1
#cmakedefine SDL_VIDEO_DRIVER_OPENVR @SDL_VIDEO_DRIVER_OPENVR@ #cmakedefine SDL_VIDEO_DRIVER_OPENVR 1
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND 1
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@ #cmakedefine SDL_VIDEO_DRIVER_WINDOWS 1
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@ #cmakedefine SDL_VIDEO_DRIVER_X11 1
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
@@ -391,120 +391,120 @@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM@ #cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@ #cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@ #cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@ #cmakedefine SDL_VIDEO_DRIVER_X11_XDBE 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES @SDL_VIDEO_DRIVER_X11_XFIXES@ #cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@ #cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@ #cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@ #cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@ #cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@ #cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC @SDL_VIDEO_DRIVER_X11_XSYNC@ #cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC 1
#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@ #cmakedefine SDL_VIDEO_DRIVER_QNX 1
#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@ #cmakedefine SDL_VIDEO_RENDER_D3D 1
#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@ #cmakedefine SDL_VIDEO_RENDER_D3D11 1
#cmakedefine SDL_VIDEO_RENDER_D3D12 @SDL_VIDEO_RENDER_D3D12@ #cmakedefine SDL_VIDEO_RENDER_D3D12 1
#cmakedefine SDL_VIDEO_RENDER_GPU @SDL_VIDEO_RENDER_GPU@ #cmakedefine SDL_VIDEO_RENDER_GPU 1
#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@ #cmakedefine SDL_VIDEO_RENDER_METAL 1
#cmakedefine SDL_VIDEO_RENDER_VULKAN @SDL_VIDEO_RENDER_VULKAN@ #cmakedefine SDL_VIDEO_RENDER_VULKAN 1
#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@ #cmakedefine SDL_VIDEO_RENDER_OGL 1
#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@ #cmakedefine SDL_VIDEO_RENDER_OGL_ES2 1
#cmakedefine SDL_VIDEO_RENDER_PS2 @SDL_VIDEO_RENDER_PS2@ #cmakedefine SDL_VIDEO_RENDER_PS2 1
#cmakedefine SDL_VIDEO_RENDER_PSP @SDL_VIDEO_RENDER_PSP@ #cmakedefine SDL_VIDEO_RENDER_PSP 1
#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@ #cmakedefine SDL_VIDEO_RENDER_VITA_GXM 1
/* Enable OpenGL support */ /* Enable OpenGL support */
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@ #cmakedefine SDL_VIDEO_OPENGL 1
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@ #cmakedefine SDL_VIDEO_OPENGL_ES 1
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@ #cmakedefine SDL_VIDEO_OPENGL_ES2 1
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@ #cmakedefine SDL_VIDEO_OPENGL_CGL 1
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@ #cmakedefine SDL_VIDEO_OPENGL_GLX 1
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@ #cmakedefine SDL_VIDEO_OPENGL_WGL 1
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@ #cmakedefine SDL_VIDEO_OPENGL_EGL 1
/* Enable Vulkan support */ /* Enable Vulkan support */
#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@ #cmakedefine SDL_VIDEO_VULKAN 1
/* Enable Metal support */ /* Enable Metal support */
#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@ #cmakedefine SDL_VIDEO_METAL 1
/* Enable GPU support */ /* Enable GPU support */
#cmakedefine SDL_GPU_D3D11 @SDL_GPU_D3D11@ #cmakedefine SDL_GPU_D3D11 1
#cmakedefine SDL_GPU_D3D12 @SDL_GPU_D3D12@ #cmakedefine SDL_GPU_D3D12 1
#cmakedefine SDL_GPU_VULKAN @SDL_GPU_VULKAN@ #cmakedefine SDL_GPU_VULKAN 1
#cmakedefine SDL_GPU_METAL @SDL_GPU_METAL@ #cmakedefine SDL_GPU_METAL 1
/* Enable system power support */ /* Enable system power support */
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@ #cmakedefine SDL_POWER_ANDROID 1
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@ #cmakedefine SDL_POWER_LINUX 1
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@ #cmakedefine SDL_POWER_WINDOWS 1
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@ #cmakedefine SDL_POWER_MACOSX 1
#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@ #cmakedefine SDL_POWER_UIKIT 1
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@ #cmakedefine SDL_POWER_HAIKU 1
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@ #cmakedefine SDL_POWER_EMSCRIPTEN 1
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@ #cmakedefine SDL_POWER_HARDWIRED 1
#cmakedefine SDL_POWER_VITA @SDL_POWER_VITA@ #cmakedefine SDL_POWER_VITA 1
#cmakedefine SDL_POWER_PSP @SDL_POWER_PSP@ #cmakedefine SDL_POWER_PSP 1
#cmakedefine SDL_POWER_N3DS @SDL_POWER_N3DS@ #cmakedefine SDL_POWER_N3DS 1
/* Enable system filesystem support */ /* Enable system filesystem support */
#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@ #cmakedefine SDL_FILESYSTEM_ANDROID 1
#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@ #cmakedefine SDL_FILESYSTEM_HAIKU 1
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@ #cmakedefine SDL_FILESYSTEM_COCOA 1
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@ #cmakedefine SDL_FILESYSTEM_DUMMY 1
#cmakedefine SDL_FILESYSTEM_RISCOS @SDL_FILESYSTEM_RISCOS@ #cmakedefine SDL_FILESYSTEM_RISCOS 1
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@ #cmakedefine SDL_FILESYSTEM_UNIX 1
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@ #cmakedefine SDL_FILESYSTEM_WINDOWS 1
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@ #cmakedefine SDL_FILESYSTEM_EMSCRIPTEN 1
#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@ #cmakedefine SDL_FILESYSTEM_VITA 1
#cmakedefine SDL_FILESYSTEM_PSP @SDL_FILESYSTEM_PSP@ #cmakedefine SDL_FILESYSTEM_PSP 1
#cmakedefine SDL_FILESYSTEM_PS2 @SDL_FILESYSTEM_PS2@ #cmakedefine SDL_FILESYSTEM_PS2 1
#cmakedefine SDL_FILESYSTEM_N3DS @SDL_FILESYSTEM_N3DS@ #cmakedefine SDL_FILESYSTEM_N3DS 1
/* Enable system storage support */ /* Enable system storage support */
#cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@ #cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@
/* Enable system FSops support */ /* Enable system FSops support */
#cmakedefine SDL_FSOPS_POSIX @SDL_FSOPS_POSIX@ #cmakedefine SDL_FSOPS_POSIX 1
#cmakedefine SDL_FSOPS_WINDOWS @SDL_FSOPS_WINDOWS@ #cmakedefine SDL_FSOPS_WINDOWS 1
#cmakedefine SDL_FSOPS_DUMMY @SDL_FSOPS_DUMMY@ #cmakedefine SDL_FSOPS_DUMMY 1
/* Enable camera subsystem */ /* Enable camera subsystem */
#cmakedefine SDL_CAMERA_DRIVER_DUMMY @SDL_CAMERA_DRIVER_DUMMY@ #cmakedefine SDL_CAMERA_DRIVER_DUMMY 1
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK @SDL_CAMERA_DRIVER_DISK@ */ /* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
#cmakedefine SDL_CAMERA_DRIVER_V4L2 @SDL_CAMERA_DRIVER_V4L2@ #cmakedefine SDL_CAMERA_DRIVER_V4L2 1
#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA @SDL_CAMERA_DRIVER_COREMEDIA@ #cmakedefine SDL_CAMERA_DRIVER_COREMEDIA 1
#cmakedefine SDL_CAMERA_DRIVER_ANDROID @SDL_CAMERA_DRIVER_ANDROID@ #cmakedefine SDL_CAMERA_DRIVER_ANDROID 1
#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN @SDL_CAMERA_DRIVER_EMSCRIPTEN@ #cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION @SDL_CAMERA_DRIVER_MEDIAFOUNDATION@ #cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE @SDL_CAMERA_DRIVER_PIPEWIRE@ #cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE 1
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@ #cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@
#cmakedefine SDL_CAMERA_DRIVER_VITA @SDL_CAMERA_DRIVER_VITA@ #cmakedefine SDL_CAMERA_DRIVER_VITA 1
/* Enable dialog subsystem */ /* Enable dialog subsystem */
#cmakedefine SDL_DIALOG_DUMMY @SDL_DIALOG_DUMMY@ #cmakedefine SDL_DIALOG_DUMMY 1
/* Enable assembly routines */ /* Enable assembly routines */
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@ #cmakedefine SDL_ALTIVEC_BLITTERS 1
/* Whether SDL_DYNAMIC_API needs dlopen */ /* Whether SDL_DYNAMIC_API needs dlopen */
#cmakedefine DYNAPI_NEEDS_DLOPEN @DYNAPI_NEEDS_DLOPEN@ #cmakedefine DYNAPI_NEEDS_DLOPEN 1
/* Enable ime support */ /* Enable ime support */
#cmakedefine SDL_USE_IME @SDL_USE_IME@ #cmakedefine SDL_USE_IME 1
#cmakedefine SDL_DISABLE_WINDOWS_IME 1 #cmakedefine SDL_DISABLE_WINDOWS_IME 1
#cmakedefine SDL_GDK_TEXTINPUT 1 #cmakedefine SDL_GDK_TEXTINPUT 1
/* Platform specific definitions */ /* Platform specific definitions */
#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@ #cmakedefine SDL_IPHONE_KEYBOARD 1
#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@ #cmakedefine SDL_IPHONE_LAUNCHSCREEN 1
#cmakedefine SDL_VIDEO_VITA_PIB @SDL_VIDEO_VITA_PIB@ #cmakedefine SDL_VIDEO_VITA_PIB 1
#cmakedefine SDL_VIDEO_VITA_PVR @SDL_VIDEO_VITA_PVR@ #cmakedefine SDL_VIDEO_VITA_PVR 1
#cmakedefine SDL_VIDEO_VITA_PVR_OGL @SDL_VIDEO_VITA_PVR_OGL@ #cmakedefine SDL_VIDEO_VITA_PVR_OGL 1
/* Libdecor version info */ /* Libdecor version info */
#define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@ #define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@