Sync SDL wiki -> header

This commit is contained in:
SDL Wiki Bot
2022-11-22 22:40:14 +00:00
parent 8b18b09027
commit 290bd8b910
45 changed files with 730 additions and 730 deletions

View File

@@ -76,7 +76,7 @@ typedef enum
*
* \returns the window with mouse focus.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
@@ -95,7 +95,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
* focus window
* \returns a 32-bit button bitmask of the current button state.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGlobalMouseState
* \sa SDL_GetRelativeMouseState
@@ -126,7 +126,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
* \returns the current button state as a bitmask which can be tested using
* the SDL_BUTTON(X) macros.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CaptureMouse
*/
@@ -145,7 +145,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
* \param y a pointer filled with the last recorded y coordinate of the mouse
* \returns a 32-bit button bitmask of the relative button state.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetMouseState
*/
@@ -166,7 +166,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
* \param x the x coordinate within the window
* \param y the y coordinate within the window
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WarpMouseGlobal
*/
@@ -189,7 +189,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WarpMouseInWindow
*/
@@ -214,7 +214,7 @@ extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
*
* If relative mode is not supported, this returns -1.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRelativeMouseMode
*/
@@ -260,7 +260,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
* \returns 0 on success or -1 if not supported; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGlobalMouseState
*/
@@ -271,7 +271,7 @@ extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled);
*
* \returns SDL_TRUE if relative mode is enabled or SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRelativeMouseMode
*/
@@ -312,7 +312,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
* \returns a new cursor with the specified parameters on success or NULL on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeCursor
* \sa SDL_SetCursor
@@ -332,7 +332,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
* \returns the new cursor on success or NULL on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateCursor
* \sa SDL_FreeCursor
@@ -348,7 +348,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
* \returns a cursor on success or NULL on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeCursor
*/
@@ -364,7 +364,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
*
* \param cursor a cursor to make active
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateCursor
* \sa SDL_GetCursor
@@ -380,7 +380,7 @@ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
*
* \returns the active cursor or NULL if there is no mouse.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetCursor
*/
@@ -391,7 +391,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
*
* \returns the default cursor on success or NULL on failure.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSystemCursor
*/
@@ -405,7 +405,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
*
* \param cursor the cursor to free
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateColorCursor
* \sa SDL_CreateCursor
@@ -428,7 +428,7 @@ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
* cursor is hidden, or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateCursor
* \sa SDL_SetCursor