check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c
thanks @madebr
This commit is contained in:
@@ -37,6 +37,7 @@
|
||||
#define HAVE_DSOUND_H 1
|
||||
/* No SDK version checks needed for these because the SDK has to be new. */
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_D3D11_H 1
|
||||
|
||||
Reference in New Issue
Block a user