First pass at changing SDL 2.0 to SDL 3.0
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@@ -5,11 +5,11 @@ int main(int argc, char *argv[]) {
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SDL_Window *window = NULL;
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SDL_Surface *screenSurface = NULL;
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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fprintf(stderr, "could not initialize sdl2: %s\n", SDL_GetError());
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fprintf(stderr, "Could not initialize SDL: %s\n", SDL_GetError());
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return 1;
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}
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window = SDL_CreateWindow(
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"hello_sdl2",
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"Hello SDL",
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SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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640, 480,
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SDL_WINDOW_SHOWN
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