First pass at changing SDL 2.0 to SDL 3.0
This commit is contained in:
@@ -22,6 +22,6 @@ cmake --install build
|
||||
## Notes
|
||||
|
||||
- Currently only software rendering is supported.
|
||||
- SDL2main should be used to ensure ROMFS is enabled.
|
||||
- SDL3main should be used to ensure ROMFS is enabled.
|
||||
- By default, the extra L2 cache and higher clock speeds of the New 2/3DS lineup are enabled. If you wish to turn it off, use `osSetSpeedupEnable(false)` in your main function.
|
||||
- `SDL_GetBasePath` returns the romfs root instead of the executable's directory.
|
||||
|
||||
Reference in New Issue
Block a user