First pass at changing SDL 2.0 to SDL 3.0

This commit is contained in:
Sam Lantinga
2022-11-21 20:28:58 -08:00
parent 0bfeed061b
commit 2c4159b99a
146 changed files with 2633 additions and 2635 deletions

View File

@@ -22,6 +22,6 @@ cmake --install build
## Notes
- Currently only software rendering is supported.
- SDL2main should be used to ensure ROMFS is enabled.
- SDL3main should be used to ensure ROMFS is enabled.
- By default, the extra L2 cache and higher clock speeds of the New 2/3DS lineup are enabled. If you wish to turn it off, use `osSetSpeedupEnable(false)` in your main function.
- `SDL_GetBasePath` returns the romfs root instead of the executable's directory.