Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver

This commit is contained in:
Sam Lantinga
2022-09-27 09:56:02 -07:00
parent d71df6448b
commit 2c518747b9
26 changed files with 204 additions and 63 deletions

View File

@@ -474,6 +474,7 @@ typedef struct SDL_ControllerSensorEvent
SDL_JoystickID which; /**< The joystick instance id */
Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */
float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */
Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
} SDL_ControllerSensorEvent;
/**
@@ -565,6 +566,7 @@ typedef struct SDL_SensorEvent
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Sint32 which; /**< The instance ID of the sensor */
float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
} SDL_SensorEvent;
/**