Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver
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@@ -474,6 +474,7 @@ typedef struct SDL_ControllerSensorEvent
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SDL_JoystickID which; /**< The joystick instance id */
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Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */
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float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */
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Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
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} SDL_ControllerSensorEvent;
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/**
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@@ -565,6 +566,7 @@ typedef struct SDL_SensorEvent
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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Sint32 which; /**< The instance ID of the sensor */
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float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
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Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
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} SDL_SensorEvent;
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/**
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