Remove legacy SDL_Audio functions that acts on device id == 1

This commit is contained in:
Sylvain
2023-01-05 09:57:14 +01:00
committed by Ryan C. Gordon
parent bb34441474
commit 2d7f8d7d51
10 changed files with 64 additions and 334 deletions

View File

@@ -48,19 +48,21 @@ void poked(int sig)
done = 1;
}
static SDL_AudioDeviceID g_audio_id = 0;
void loop()
{
#ifdef __EMSCRIPTEN__
if (done || (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING)) {
if (done || (SDL_GetAudioDeviceStatus(g_audio_id) != SDL_AUDIO_PLAYING)) {
emscripten_cancel_main_loop();
} else
#endif
{
/* The device from SDL_OpenAudio() is always device #1. */
const Uint32 queued = SDL_GetQueuedAudioSize(1);
const Uint32 queued = SDL_GetQueuedAudioSize(g_audio_id);
SDL_Log("Device has %u bytes queued.\n", (unsigned int)queued);
if (queued <= 8192) { /* time to requeue the whole thing? */
if (SDL_QueueAudio(1, wave.sound, wave.soundlen) == 0) {
if (SDL_QueueAudio(g_audio_id, wave.sound, wave.soundlen) == 0) {
SDL_Log("Device queued %u more bytes.\n", (unsigned int)wave.soundlen);
} else {
SDL_Log("Device FAILED to queue %u more bytes: %s\n", (unsigned int)wave.soundlen, SDL_GetError());
@@ -110,7 +112,9 @@ int main(int argc, char *argv[])
#endif /* HAVE_SIGNAL_H */
/* Initialize fillerup() variables */
if (SDL_OpenAudio(&wave.spec, NULL) < 0) {
g_audio_id = SDL_OpenAudioDevice(NULL, 0, &wave.spec, NULL, 0);
if (g_audio_id <= 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s\n", SDL_GetError());
SDL_free(wave.sound);
quit(2);
@@ -119,7 +123,7 @@ int main(int argc, char *argv[])
/*static x[99999]; SDL_QueueAudio(1, x, sizeof (x));*/
/* Let the audio run */
SDL_PauseAudio(0);
SDL_PauseAudioDevice(g_audio_id, 0);
done = 0;
@@ -130,7 +134,7 @@ int main(int argc, char *argv[])
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING)) {
while (!done && (SDL_GetAudioDeviceStatus(g_audio_id) == SDL_AUDIO_PLAYING)) {
loop();
SDL_Delay(100); /* let it play for awhile. */
@@ -138,7 +142,7 @@ int main(int argc, char *argv[])
#endif
/* Clean up on signal */
SDL_CloseAudio();
SDL_CloseAudioDevice(g_audio_id);
SDL_free(wave.sound);
SDL_free(filename);
SDL_Quit();

View File

@@ -50,6 +50,8 @@ static void SDLCALL audio_testCallback(void *userdata, Uint8 *stream, int len)
g_audio_testCallbackLength += len;
}
static SDL_AudioDeviceID g_audio_id = -1;
/* Test case functions */
/**
@@ -130,13 +132,13 @@ int audio_initQuitAudio()
* \brief Start, open, close and stop audio
*
* \sa https://wiki.libsdl.org/SDL_InitAudio
* \sa https://wiki.libsdl.org/SDL_OpenAudio
* \sa https://wiki.libsdl.org/SDL_CloseAudio
* \sa https://wiki.libsdl.org/SDL_OpenAudioDevice
* \sa https://wiki.libsdl.org/SDL_CloseAudioDevice
* \sa https://wiki.libsdl.org/SDL_QuitAudio
*/
int audio_initOpenCloseQuitAudio()
{
int result, expectedResult;
int result;
int i, iMax, j, k;
const char *audioDriver;
SDL_AudioSpec desired;
@@ -189,16 +191,18 @@ int audio_initOpenCloseQuitAudio()
/* Call Open (maybe multiple times) */
for (k = 0; k <= j; k++) {
result = SDL_OpenAudio(&desired, NULL);
SDLTest_AssertPass("Call to SDL_OpenAudio(desired_spec_%d, NULL), call %d", j, k + 1);
expectedResult = (k == 0) ? 0 : -1;
SDLTest_AssertCheck(result == expectedResult, "Verify return value; expected: %d, got: %d", expectedResult, result);
result = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, 0);
if (k == 0) {
g_audio_id = result;
}
SDLTest_AssertPass("Call to SDL_OpenAudioDevice(NULL, 0, desired_spec_%d, NULL, 0), call %d", j, k + 1);
SDLTest_AssertCheck(result > 0, "Verify return value; expected: > 0, got: %d", result);
}
/* Call Close (maybe multiple times) */
for (k = 0; k <= j; k++) {
SDL_CloseAudio();
SDLTest_AssertPass("Call to SDL_CloseAudio(), call %d", k + 1);
SDL_CloseAudioDevice(g_audio_id);
SDLTest_AssertPass("Call to SDL_CloseAudioDevice(), call %d", k + 1);
}
/* Call Quit (maybe multiple times) */
@@ -219,7 +223,7 @@ int audio_initOpenCloseQuitAudio()
/**
* \brief Pause and unpause audio
*
* \sa https://wiki.libsdl.org/SDL_PauseAudio
* \sa https://wiki.libsdl.org/SDL_PauseAudioDevice
*/
int audio_pauseUnpauseAudio()
{
@@ -278,9 +282,10 @@ int audio_pauseUnpauseAudio()
}
/* Call Open */
result = SDL_OpenAudio(&desired, NULL);
SDLTest_AssertPass("Call to SDL_OpenAudio(desired_spec_%d, NULL)", j);
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0 got: %d", result);
g_audio_id = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, 0);
result = g_audio_id;
SDLTest_AssertPass("Call to SDL_OpenAudioDevice(NULL, 0, desired_spec_%d, NULL, 0)", j);
SDLTest_AssertCheck(result > 0, "Verify return value; expected > 0 got: %d", result);
/* Start and stop audio multiple times */
for (l = 0; l < 3; l++) {
@@ -293,8 +298,8 @@ int audio_pauseUnpauseAudio()
/* Un-pause audio to start playing (maybe multiple times) */
pause_on = 0;
for (k = 0; k <= j; k++) {
SDL_PauseAudio(pause_on);
SDLTest_AssertPass("Call to SDL_PauseAudio(%d), call %d", pause_on, k + 1);
SDL_PauseAudioDevice(g_audio_id, pause_on);
SDLTest_AssertPass("Call to SDL_PauseAudioDevice(g_audio_id, %d), call %d", pause_on, k + 1);
}
/* Wait for callback */
@@ -309,8 +314,8 @@ int audio_pauseUnpauseAudio()
/* Pause audio to stop playing (maybe multiple times) */
for (k = 0; k <= j; k++) {
pause_on = (k == 0) ? 1 : SDLTest_RandomIntegerInRange(99, 9999);
SDL_PauseAudio(pause_on);
SDLTest_AssertPass("Call to SDL_PauseAudio(%d), call %d", pause_on, k + 1);
SDL_PauseAudioDevice(g_audio_id, pause_on);
SDLTest_AssertPass("Call to SDL_PauseAudioDevice(g_audio_id, %d), call %d", pause_on, k + 1);
}
/* Ensure callback is not called again */
@@ -320,8 +325,8 @@ int audio_pauseUnpauseAudio()
}
/* Call Close */
SDL_CloseAudio();
SDLTest_AssertPass("Call to SDL_CloseAudio()");
SDL_CloseAudioDevice(g_audio_id);
SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
/* Call Quit */
SDL_QuitSubSystem(SDL_INIT_AUDIO);
@@ -664,15 +669,15 @@ int audio_buildAudioCVTNegative()
/**
* \brief Checks current audio status.
*
* \sa https://wiki.libsdl.org/SDL_GetAudioStatus
* \sa https://wiki.libsdl.org/SDL_GetAudioDeviceStatus
*/
int audio_getAudioStatus()
{
SDL_AudioStatus result;
/* Check current audio status */
result = SDL_GetAudioStatus();
SDLTest_AssertPass("Call to SDL_GetAudioStatus()");
result = SDL_GetAudioDeviceStatus(g_audio_id);
SDLTest_AssertPass("Call to SDL_GetAudioDeviceStatus(g_audio_id)");
SDLTest_AssertCheck(result == SDL_AUDIO_STOPPED || result == SDL_AUDIO_PLAYING || result == SDL_AUDIO_PAUSED,
"Verify returned value; expected: STOPPED (%i) | PLAYING (%i) | PAUSED (%i), got: %i",
SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING, SDL_AUDIO_PAUSED, result);
@@ -718,8 +723,8 @@ int audio_openCloseAndGetAudioStatus()
/* Open device */
id = SDL_OpenAudioDevice(device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >=2, got: %" SDL_PRIu32, id);
if (id > 1) {
SDLTest_AssertCheck(id > 0, "Validate device ID; expected: > 0, got: %" SDL_PRIu32, id);
if (id > 0) {
/* Check device audio status */
result = SDL_GetAudioDeviceStatus(id);
@@ -778,8 +783,8 @@ int audio_lockUnlockOpenAudioDevice()
/* Open device */
id = SDL_OpenAudioDevice(device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >=2, got: %" SDL_PRIu32, id);
if (id > 1) {
SDLTest_AssertCheck(id > 1, "Validate device ID; expected: > 0, got: %" SDL_PRIu32, id);
if (id > 0) {
/* Lock to protect callback */
SDL_LockAudioDevice(id);
SDLTest_AssertPass("SDL_LockAudioDevice(%" SDL_PRIu32 ")", id);
@@ -944,8 +949,8 @@ int audio_openCloseAudioDeviceConnected()
/* Open device */
id = SDL_OpenAudioDevice(device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >1, got: %" SDL_PRIu32, id);
if (id > 1) {
SDLTest_AssertCheck(id > 0, "Validate device ID; expected: > 0, got: %" SDL_PRIu32, id);
if (id > 0) {
/* TODO: enable test code when function is available in SDL3 */