Remove legacy SDL_Audio functions that acts on device id == 1
This commit is contained in:
@@ -48,19 +48,21 @@ void poked(int sig)
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done = 1;
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}
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static SDL_AudioDeviceID g_audio_id = 0;
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void loop()
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{
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#ifdef __EMSCRIPTEN__
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if (done || (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING)) {
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if (done || (SDL_GetAudioDeviceStatus(g_audio_id) != SDL_AUDIO_PLAYING)) {
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emscripten_cancel_main_loop();
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} else
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#endif
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{
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/* The device from SDL_OpenAudio() is always device #1. */
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const Uint32 queued = SDL_GetQueuedAudioSize(1);
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const Uint32 queued = SDL_GetQueuedAudioSize(g_audio_id);
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SDL_Log("Device has %u bytes queued.\n", (unsigned int)queued);
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if (queued <= 8192) { /* time to requeue the whole thing? */
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if (SDL_QueueAudio(1, wave.sound, wave.soundlen) == 0) {
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if (SDL_QueueAudio(g_audio_id, wave.sound, wave.soundlen) == 0) {
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SDL_Log("Device queued %u more bytes.\n", (unsigned int)wave.soundlen);
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} else {
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SDL_Log("Device FAILED to queue %u more bytes: %s\n", (unsigned int)wave.soundlen, SDL_GetError());
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@@ -110,7 +112,9 @@ int main(int argc, char *argv[])
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#endif /* HAVE_SIGNAL_H */
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/* Initialize fillerup() variables */
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if (SDL_OpenAudio(&wave.spec, NULL) < 0) {
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g_audio_id = SDL_OpenAudioDevice(NULL, 0, &wave.spec, NULL, 0);
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if (g_audio_id <= 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s\n", SDL_GetError());
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SDL_free(wave.sound);
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quit(2);
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@@ -119,7 +123,7 @@ int main(int argc, char *argv[])
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/*static x[99999]; SDL_QueueAudio(1, x, sizeof (x));*/
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/* Let the audio run */
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SDL_PauseAudio(0);
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SDL_PauseAudioDevice(g_audio_id, 0);
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done = 0;
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@@ -130,7 +134,7 @@ int main(int argc, char *argv[])
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#ifdef __EMSCRIPTEN__
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emscripten_set_main_loop(loop, 0, 1);
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#else
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while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING)) {
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while (!done && (SDL_GetAudioDeviceStatus(g_audio_id) == SDL_AUDIO_PLAYING)) {
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loop();
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SDL_Delay(100); /* let it play for awhile. */
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@@ -138,7 +142,7 @@ int main(int argc, char *argv[])
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#endif
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/* Clean up on signal */
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SDL_CloseAudio();
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SDL_CloseAudioDevice(g_audio_id);
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SDL_free(wave.sound);
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SDL_free(filename);
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SDL_Quit();
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@@ -50,6 +50,8 @@ static void SDLCALL audio_testCallback(void *userdata, Uint8 *stream, int len)
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g_audio_testCallbackLength += len;
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}
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static SDL_AudioDeviceID g_audio_id = -1;
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/* Test case functions */
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/**
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@@ -130,13 +132,13 @@ int audio_initQuitAudio()
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* \brief Start, open, close and stop audio
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*
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* \sa https://wiki.libsdl.org/SDL_InitAudio
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* \sa https://wiki.libsdl.org/SDL_OpenAudio
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* \sa https://wiki.libsdl.org/SDL_CloseAudio
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* \sa https://wiki.libsdl.org/SDL_OpenAudioDevice
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* \sa https://wiki.libsdl.org/SDL_CloseAudioDevice
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* \sa https://wiki.libsdl.org/SDL_QuitAudio
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*/
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int audio_initOpenCloseQuitAudio()
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{
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int result, expectedResult;
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int result;
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int i, iMax, j, k;
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const char *audioDriver;
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SDL_AudioSpec desired;
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@@ -189,16 +191,18 @@ int audio_initOpenCloseQuitAudio()
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/* Call Open (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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result = SDL_OpenAudio(&desired, NULL);
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SDLTest_AssertPass("Call to SDL_OpenAudio(desired_spec_%d, NULL), call %d", j, k + 1);
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expectedResult = (k == 0) ? 0 : -1;
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SDLTest_AssertCheck(result == expectedResult, "Verify return value; expected: %d, got: %d", expectedResult, result);
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result = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, 0);
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if (k == 0) {
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g_audio_id = result;
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}
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SDLTest_AssertPass("Call to SDL_OpenAudioDevice(NULL, 0, desired_spec_%d, NULL, 0), call %d", j, k + 1);
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SDLTest_AssertCheck(result > 0, "Verify return value; expected: > 0, got: %d", result);
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}
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/* Call Close (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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SDL_CloseAudio();
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SDLTest_AssertPass("Call to SDL_CloseAudio(), call %d", k + 1);
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SDL_CloseAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_CloseAudioDevice(), call %d", k + 1);
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}
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/* Call Quit (maybe multiple times) */
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@@ -219,7 +223,7 @@ int audio_initOpenCloseQuitAudio()
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/**
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* \brief Pause and unpause audio
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*
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* \sa https://wiki.libsdl.org/SDL_PauseAudio
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* \sa https://wiki.libsdl.org/SDL_PauseAudioDevice
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*/
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int audio_pauseUnpauseAudio()
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{
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@@ -278,9 +282,10 @@ int audio_pauseUnpauseAudio()
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}
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/* Call Open */
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result = SDL_OpenAudio(&desired, NULL);
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SDLTest_AssertPass("Call to SDL_OpenAudio(desired_spec_%d, NULL)", j);
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SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0 got: %d", result);
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g_audio_id = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, 0);
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result = g_audio_id;
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SDLTest_AssertPass("Call to SDL_OpenAudioDevice(NULL, 0, desired_spec_%d, NULL, 0)", j);
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SDLTest_AssertCheck(result > 0, "Verify return value; expected > 0 got: %d", result);
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/* Start and stop audio multiple times */
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for (l = 0; l < 3; l++) {
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@@ -293,8 +298,8 @@ int audio_pauseUnpauseAudio()
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/* Un-pause audio to start playing (maybe multiple times) */
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pause_on = 0;
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for (k = 0; k <= j; k++) {
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SDL_PauseAudio(pause_on);
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SDLTest_AssertPass("Call to SDL_PauseAudio(%d), call %d", pause_on, k + 1);
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SDL_PauseAudioDevice(g_audio_id, pause_on);
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SDLTest_AssertPass("Call to SDL_PauseAudioDevice(g_audio_id, %d), call %d", pause_on, k + 1);
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}
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/* Wait for callback */
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@@ -309,8 +314,8 @@ int audio_pauseUnpauseAudio()
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/* Pause audio to stop playing (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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pause_on = (k == 0) ? 1 : SDLTest_RandomIntegerInRange(99, 9999);
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SDL_PauseAudio(pause_on);
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SDLTest_AssertPass("Call to SDL_PauseAudio(%d), call %d", pause_on, k + 1);
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SDL_PauseAudioDevice(g_audio_id, pause_on);
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SDLTest_AssertPass("Call to SDL_PauseAudioDevice(g_audio_id, %d), call %d", pause_on, k + 1);
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}
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/* Ensure callback is not called again */
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@@ -320,8 +325,8 @@ int audio_pauseUnpauseAudio()
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}
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/* Call Close */
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SDL_CloseAudio();
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SDLTest_AssertPass("Call to SDL_CloseAudio()");
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SDL_CloseAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
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/* Call Quit */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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@@ -664,15 +669,15 @@ int audio_buildAudioCVTNegative()
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/**
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* \brief Checks current audio status.
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*
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* \sa https://wiki.libsdl.org/SDL_GetAudioStatus
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* \sa https://wiki.libsdl.org/SDL_GetAudioDeviceStatus
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*/
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int audio_getAudioStatus()
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{
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SDL_AudioStatus result;
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/* Check current audio status */
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result = SDL_GetAudioStatus();
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SDLTest_AssertPass("Call to SDL_GetAudioStatus()");
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result = SDL_GetAudioDeviceStatus(g_audio_id);
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SDLTest_AssertPass("Call to SDL_GetAudioDeviceStatus(g_audio_id)");
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SDLTest_AssertCheck(result == SDL_AUDIO_STOPPED || result == SDL_AUDIO_PLAYING || result == SDL_AUDIO_PAUSED,
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"Verify returned value; expected: STOPPED (%i) | PLAYING (%i) | PAUSED (%i), got: %i",
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SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING, SDL_AUDIO_PAUSED, result);
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@@ -718,8 +723,8 @@ int audio_openCloseAndGetAudioStatus()
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/* Open device */
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id = SDL_OpenAudioDevice(device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
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SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
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SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >=2, got: %" SDL_PRIu32, id);
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if (id > 1) {
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SDLTest_AssertCheck(id > 0, "Validate device ID; expected: > 0, got: %" SDL_PRIu32, id);
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if (id > 0) {
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/* Check device audio status */
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result = SDL_GetAudioDeviceStatus(id);
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@@ -778,8 +783,8 @@ int audio_lockUnlockOpenAudioDevice()
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/* Open device */
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id = SDL_OpenAudioDevice(device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
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SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
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SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >=2, got: %" SDL_PRIu32, id);
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if (id > 1) {
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SDLTest_AssertCheck(id > 1, "Validate device ID; expected: > 0, got: %" SDL_PRIu32, id);
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if (id > 0) {
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/* Lock to protect callback */
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SDL_LockAudioDevice(id);
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SDLTest_AssertPass("SDL_LockAudioDevice(%" SDL_PRIu32 ")", id);
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@@ -944,8 +949,8 @@ int audio_openCloseAudioDeviceConnected()
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/* Open device */
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id = SDL_OpenAudioDevice(device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
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SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
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SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >1, got: %" SDL_PRIu32, id);
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if (id > 1) {
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SDLTest_AssertCheck(id > 0, "Validate device ID; expected: > 0, got: %" SDL_PRIu32, id);
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if (id > 0) {
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/* TODO: enable test code when function is available in SDL3 */
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