Add the SDL_GPU API
Project Lead: Evan Hemsley <evan@moonside.games> Co-designer, Metal Port, Console Ports: Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com> Production, QA, Debug: Co-authored-by: Ethan Lee <flibitijibibo@gmail.com> SDL_Render Driver, Bugfixes: Co-authored-by: Andrei Alexeyev <akari@taisei-project.org> Additional D3D12 Programming, Bugfixes: Co-authored-by: Bart van der Werf <bluelive@gmail.com> Bugfixes and Feedback: Co-authored-by: Zakary Strange <zakarystrange@gmail.com> Co-authored-by: meyraud705 <meyraud705@gmail.com> Co-authored-by: Joshua T. Fisher <playmer@gmail.com> Co-authored-by: Topi Ritala <ritalat@fastmail.com> Co-authored-by: David Gow <david@ingeniumdigital.com> Original API Proposal: Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
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@@ -125,6 +125,7 @@
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<ClInclude Include="..\src\events\SDL_touch_c.h" />
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<ClInclude Include="..\src\events\SDL_windowevents_c.h" />
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<ClInclude Include="..\src\filesystem\SDL_sysfilesystem.h" />
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<ClInclude Include="..\src\gpu\SDL_sysgpu.h" />
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<ClInclude Include="..\src\haptic\SDL_haptic_c.h" />
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<ClInclude Include="..\src\haptic\SDL_syshaptic.h" />
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<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h" />
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@@ -343,6 +344,9 @@
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<ClCompile Include="..\src\file\SDL_iostream.c" />
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<ClCompile Include="..\src\filesystem\SDL_filesystem.c" />
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<ClCompile Include="..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\src\gpu\SDL_gpu.c "/>
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<ClCompile Include="..\src\gpu\d3d11\SDL_gpu_d3d11.c "/>
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<ClCompile Include="..\src\gpu\d3d12\SDL_gpu_d3d12.c "/>
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<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c" />
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<ClCompile Include="..\src\haptic\SDL_haptic.c" />
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<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c" />
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