Updated based on feedback from @JKaniarz
This commit is contained in:
@@ -58,28 +58,35 @@ Uint8 SDLTest_RandomUint8(void)
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{
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fuzzerInvocationCounter++;
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return (Uint8)SDL_rand_r(&rndContext, SDL_MAX_UINT8 + 1);
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return (Uint8)(SDL_rand_bits_r(&rndContext) >> 24);
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}
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Sint8 SDLTest_RandomSint8(void)
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{
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fuzzerInvocationCounter++;
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return (Sint8)SDL_rand_r(&rndContext, SDL_MAX_UINT8 + 1) ;
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return (Sint8)(SDL_rand_bits_r(&rndContext) >> 24);
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}
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Uint16 SDLTest_RandomUint16(void)
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{
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fuzzerInvocationCounter++;
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return (Uint16)SDL_rand_r(&rndContext, SDL_MAX_UINT16 + 1);
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return (Uint16)(SDL_rand_bits_r(&rndContext) >> 16);
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}
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Sint16 SDLTest_RandomSint16(void)
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{
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fuzzerInvocationCounter++;
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return (Sint16)SDL_rand_r(&rndContext, SDL_MAX_UINT16 + 1);
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return (Sint16)(SDL_rand_bits_r(&rndContext) >> 16);
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}
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Uint32 SDLTest_RandomUint32(void)
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{
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fuzzerInvocationCounter++;
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return SDL_rand_bits_r(&rndContext);
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}
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Sint32 SDLTest_RandomSint32(void)
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@@ -89,13 +96,6 @@ Sint32 SDLTest_RandomSint32(void)
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return (Sint32)SDL_rand_bits_r(&rndContext);
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}
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Uint32 SDLTest_RandomUint32(void)
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{
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fuzzerInvocationCounter++;
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return (Uint32)SDL_rand_bits_r(&rndContext);
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}
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Uint64 SDLTest_RandomUint64(void)
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{
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union
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@@ -103,7 +103,6 @@ Uint64 SDLTest_RandomUint64(void)
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Uint64 v64;
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Uint32 v32[2];
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} value;
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value.v64 = 0;
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fuzzerInvocationCounter++;
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@@ -120,7 +119,6 @@ Sint64 SDLTest_RandomSint64(void)
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Uint64 v64;
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Uint32 v32[2];
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} value;
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value.v64 = 0;
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fuzzerInvocationCounter++;
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@@ -130,25 +128,23 @@ Sint64 SDLTest_RandomSint64(void)
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return (Sint64)value.v64;
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}
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Sint32 SDLTest_RandomIntegerInRange(Sint32 pMin, Sint32 pMax)
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Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max)
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{
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Sint64 min = pMin;
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Sint64 max = pMax;
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Sint64 temp;
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Sint64 number;
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fuzzerInvocationCounter++;
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if (pMin > pMax) {
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temp = min;
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min = max;
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max = temp;
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} else if (pMin == pMax) {
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return (Sint32)min;
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if (min == max) {
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return min;
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}
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number = SDLTest_RandomUint32();
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/* invocation count increment in preceding call */
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if (min > max) {
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Sint32 temp = min;
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min = max;
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max = temp;
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}
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return (Sint32)((number % ((max + 1) - min)) + min);
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Sint32 range = (max - min);
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SDL_assert(range < SDL_MAX_SINT32);
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return min + SDL_rand(range + 1);
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}
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/**
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@@ -408,33 +404,42 @@ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL
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float SDLTest_RandomUnitFloat(void)
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{
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return SDLTest_RandomUint32() / (float)UINT_MAX;
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return SDL_randf();
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}
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float SDLTest_RandomFloat(void)
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{
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return (float)(SDLTest_RandomUnitDouble() * 2.0 * (double)FLT_MAX - (double)(FLT_MAX));
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}
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union
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{
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float f;
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Uint32 v32;
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} value;
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double
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SDLTest_RandomUnitDouble(void)
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{
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return (double)(SDLTest_RandomUint64() >> 11) * (1.0 / 9007199254740992.0);
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}
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double
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SDLTest_RandomDouble(void)
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{
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double r = 0.0;
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double s = 1.0;
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do {
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s /= UINT_MAX + 1.0;
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r += (double)SDLTest_RandomSint32() * s;
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} while (s > DBL_EPSILON);
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value.v32 = SDLTest_RandomUint32();
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} while (SDL_isnanf(value.f) || SDL_isinff(value.f));
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fuzzerInvocationCounter++;
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return value.f;
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}
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return r;
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double SDLTest_RandomUnitDouble(void)
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{
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return (double)(SDLTest_RandomUint64() >> (64-53)) * 0x1.0p-53;
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}
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double SDLTest_RandomDouble(void)
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{
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union
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{
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double d;
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Uint64 v64;
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} value;
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do {
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value.v64 = SDLTest_RandomUint64();
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} while (SDL_isnan(value.d) || SDL_isinf(value.d));
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return value.d;
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}
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char *SDLTest_RandomAsciiString(void)
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@@ -81,9 +81,12 @@ char *SDLTest_GenerateRunSeed(const int length)
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/* Generate a random string of alphanumeric characters */
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for (counter = 0; counter < length; counter++) {
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char ch = (char)(SDL_rand_r(&randomContext, (91 - 48) + 1) + 48);
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if (ch >= 58 && ch <= 64) {
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ch = 65;
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char ch;
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int v = SDL_rand_r(&randomContext, 10 + 26);
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if (v < 10) {
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ch = (char)('0' + v);
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} else {
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ch = (char)('A' + v - 10);
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}
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seed[counter] = ch;
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}
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