Removed SDL_HINT_RENDER_SCALE_QUALITY

Textures now default to linear filtering, use SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST) if you want nearest pixel mode instead.
This commit is contained in:
Sam Lantinga
2024-02-11 19:07:07 -08:00
parent 20051f805f
commit 2f7c24e4be
6 changed files with 5 additions and 33 deletions

View File

@@ -509,8 +509,6 @@ int main(int argc, char *argv[])
return 1;
}
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
state->window_title = "Pressure-Sensitive Pen Test";
state->window_w = WIDTH;
state->window_h = HEIGHT;