Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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@@ -1361,7 +1361,7 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
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}
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SDL_free((void *)modes);
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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/* Print the D3D9 adapter index */
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adapterIndex = SDL_Direct3D9GetAdapterIndex(displayID);
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SDL_Log("D3D9 Adapter Index: %d", adapterIndex);
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@@ -25,7 +25,7 @@
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#include <libunwind.h>
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#endif
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#ifdef __WINDOWS__
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#ifdef SDL_PLATFORM_WINDOWS
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#include <windows.h>
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#include <dbghelp.h>
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@@ -153,7 +153,7 @@ static void SDL_TrackAllocation(void *mem, size_t size)
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}
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}
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}
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#elif defined(__WINDOWS__)
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#elif defined(SDL_PLATFORM_WINDOWS)
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{
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Uint32 count;
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PVOID frames[63];
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@@ -295,7 +295,7 @@ void SDLTest_TrackAllocations(void)
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if (s_previous_allocations != 0) {
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SDL_Log("SDLTest_TrackAllocations(): There are %d previous allocations, disabling free() validation", s_previous_allocations);
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}
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#ifdef __WINDOWS__
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#ifdef SDL_PLATFORM_WINDOWS
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{
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s_dbghelp = SDL_LoadObject("dbghelp.dll");
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if (s_dbghelp) {
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