Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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@@ -1361,7 +1361,7 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
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}
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SDL_free((void *)modes);
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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/* Print the D3D9 adapter index */
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adapterIndex = SDL_Direct3D9GetAdapterIndex(displayID);
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SDL_Log("D3D9 Adapter Index: %d", adapterIndex);
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