Fixed warning: implicit conversion loses integer precision: 'SDL_WindowFlags' (aka 'unsigned long') to 'Uint32' (aka 'unsigned int')
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@@ -2042,10 +2042,10 @@ static struct {
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{ SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN, SDL_WINDOW_VULKAN, SDL_FALSE }
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{ SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN, SDL_WINDOW_VULKAN, SDL_FALSE }
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};
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};
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static Uint32 SDL_GetWindowFlagProperties(SDL_PropertiesID props)
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static SDL_WindowFlags SDL_GetWindowFlagProperties(SDL_PropertiesID props)
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{
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{
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unsigned i;
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unsigned i;
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SDL_WindowFlags flags = (Uint32)SDL_GetNumberProperty(props, "flags", 0);
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SDL_WindowFlags flags = (SDL_WindowFlags)SDL_GetNumberProperty(props, "flags", 0);
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for (i = 0; i < SDL_arraysize(SDL_WindowFlagProperties); ++i) {
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for (i = 0; i < SDL_arraysize(SDL_WindowFlagProperties); ++i) {
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if (SDL_WindowFlagProperties[i].invert_value) {
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if (SDL_WindowFlagProperties[i].invert_value) {
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