audio: Refer to audio devices to "playback" and "recording".
Fixes #9619.
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@@ -46,7 +46,7 @@ Here is a rough list of what works, and what doesn't:
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* mouse input (unsupported on Windows Phone)
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* audio, via SDL's WASAPI backend (if you want to record, your app must
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have "Microphone" capabilities enabled in its manifest, and the user must
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not have blocked access. Otherwise, capture devices will fail to work,
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not have blocked access. Otherwise, recording devices will fail to work,
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presenting as a device disconnect shortly after opening it.)
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* .DLL file loading. Libraries *MUST* be packaged inside applications. Loading
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anything outside of the app is not supported.
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