audio: Refer to audio devices to "playback" and "recording".

Fixes #9619.
This commit is contained in:
Ryan C. Gordon
2024-06-14 17:57:14 -04:00
parent 031dc0743f
commit 38f0214e8a
66 changed files with 939 additions and 924 deletions

View File

@@ -46,7 +46,7 @@ Here is a rough list of what works, and what doesn't:
* mouse input (unsupported on Windows Phone)
* audio, via SDL's WASAPI backend (if you want to record, your app must
have "Microphone" capabilities enabled in its manifest, and the user must
not have blocked access. Otherwise, capture devices will fail to work,
not have blocked access. Otherwise, recording devices will fail to work,
presenting as a device disconnect shortly after opening it.)
* .DLL file loading. Libraries *MUST* be packaged inside applications. Loading
anything outside of the app is not supported.