rwops: Fixed some SDL2 symbols that got missed.
This commit is contained in:
@@ -279,7 +279,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
|
||||
* \sa SDL_AddGamepadMappingsFromFile
|
||||
* \sa SDL_GetGamepadMappingForGUID
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromRW(SDL_IOStream *src, SDL_bool freesrc);
|
||||
extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromIO(SDL_IOStream *src, SDL_bool freesrc);
|
||||
|
||||
/**
|
||||
* Load a set of gamepad mappings from a file.
|
||||
@@ -301,7 +301,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromRW(SDL_IOStream *src, SDL_
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_AddGamepadMapping
|
||||
* \sa SDL_AddGamepadMappingsFromRW
|
||||
* \sa SDL_AddGamepadMappingsFromIO
|
||||
* \sa SDL_GetGamepadMappingForGUID
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromFile(const char *file);
|
||||
|
||||
Reference in New Issue
Block a user