audio: Fix a minor code style thing.

This commit is contained in:
Ryan C. Gordon
2025-01-27 18:46:02 -05:00
parent 725ee7665c
commit 3b3af7105b

View File

@@ -237,7 +237,7 @@ static void SwizzleAudio(const int num_frames, void *dst, const void *src, int c
void ConvertAudio(int num_frames, void ConvertAudio(int num_frames,
const void *src, SDL_AudioFormat src_format, int src_channels, const int *src_map, const void *src, SDL_AudioFormat src_format, int src_channels, const int *src_map,
void *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map, void *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map,
void* scratch, float gain) void *scratch, float gain)
{ {
SDL_assert(src != NULL); SDL_assert(src != NULL);
SDL_assert(dst != NULL); SDL_assert(dst != NULL);